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iRubric: Kahoot Creation rubric

iRubric: Kahoot Creation rubric

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Kahoot Creation 
Students must develop a Kahoot game for the Social Studies competencies of Knowledge of Time, Continuity and Change
Rubric Code: U2X89XA
Ready to use
Public Rubric
Subject: Education  
Type: Project  
Grade Levels: K-5, 9-12, Undergraduate

Powered by iRubric History & Development of Food Service Industry
  Outstanding

5 pts

Excellent

4 pts

Fair

3 pts

Poor

2 pts

Unacceptable

1 pts

Content

Outstanding

All 20 questions are relevant.
Excellent

15 of the questions in the game do not have relevance.
Fair

12 of the questions in the game are irrelevant to the criteria.
Poor

Most of the questions included in the game are irrelevant to the criteria.
Unacceptable

The questions included in the game ignore the criteria.
Organization

Outstanding

Students used a variety style of questions, such as true/false, fill in the blanks and multiple choice.
Excellent

Students mostly used a variety style of questions, such as true/false, fill in the blanks and multiple choice.
Fair

Students used some variety of style of questions, such as true/false, fill in the blanks and multiple choice.
Poor

More than half of the questions were the same style.
Unacceptable

All of the questions were the same.
Conventions

Outstanding

Slides contain very no or 1-2 errors in capitalization, punctuation, and word usage.
Excellent

Slides contain 3-4 errors in capitalization, punctuation, and word usage.
Fair

Slides contain 5-6 errors in capitalization, punctuation, and word usage.
Poor

Slides contain 7-9 errors in capitalization, punctuation, and word usage.
Unacceptable

Slides contain 10 errors or more in capitalization, punctuation, and word usage.
Engagement

Outstanding

Student(s) kept full control of the Kahoot from start to finish to ensure appropriate names upon entering, keeping up with the pace, and positive attitude throughout the game.
Excellent

Student kept control of the Kahoot with appropriate names/behavior during the game. Student kept up with the pacing and allowing time for everyone to answer without too much wait time, etc. Good attitude.
Fair

Student did not have full control of the Kahoot. Some names may be inappropriate. Student was not enthusiastic or did not allow for all students to respond. Mostly a good attitude.
Poor

Student lost control of the Kahoot. Student did not moderate the game with an upbeat attitude or encourage students to perform on topic of choice.
Unacceptable

Student had a poor attitude, poor pacing, and/or discouraging to peers.










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