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iRubric: 5th Probability Carnival Game Rubric
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5th Probability Carnival Game Rubric
Probability Carnival Game Grading Rubric
Rubric Code:
J24X6AB
By
halsteadk
Ready to use
Public Rubric
Subject:
Math
Type:
Assignment
Grade Levels:
K-5
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Probability Carnival Game Rubric
4 pts
3 pts
2 pts
1 pts
Game Idea & Design
4 pts
4
( x 4 pts)
Students create a fully functioning game that students can play. Game is easy to play and slightly difficult to win. The idea for the game is highly original and creative.
3
( x 4 pts)
Students create a game
that students can easily play, but minor problems with design or construction are evident. The idea is creative and fun.
2
( x 4 pts)
Students create a game that students can play, but it is too easy to win. One or more significant problems of design or construction are evident. The idea behind the game is not original.
1
( x 4 pts)
Game is poorly made and not sturdy enough to hold up to the carnival. Game is too difficult for others to play, requiring game designers to have too large of a role in "playing" the game.
Rules of the game
4 pts
4
( x 4 pts)
Instructions for the game were clearly explained and easy to understand. The game can be played without help.
3
( x 4 pts)
Instructions are clearly explained. Game can be played with minimal interaction by the game creators.
2
( x 4 pts)
Instructions are given, and a description of the game is necessary for students to be able to play.
1
( x 4 pts)
Instructions are not provided or are difficult to understand.
Probability
4 pts
4
( x 4 pts)
Students correctly calculated the theoretical probability for each outcome for the game by including the sample space, AND compares it to the experimental probability.
3
( x 4 pts)
Students correctly calculated the theoretical probability for each outcome for the game by including the sample space, but does not provide a comparison to experimental data.
2
( x 4 pts)
Students calculated the theoretical probability for the various outcomes of the game, but based their work on an incomplete sample space, leading to errors.
1
( x 4 pts)
Students inaccurately calculated the theoretical probability for the various outcomes for the game due to one or more major errors in sample space or computations.
"Selling" your game
4 pts
4
( x 4 pts)
The game was appealing and exciting. It easily attracted players.
3
( x 4 pts)
The game was appealing and presented in a way that students were eager to play it.
2
( x 4 pts)
The game was somewhat appealing. Some players were attracted to it.
1
( x 4 pts)
The game was not appealing to players. Very little was added to attract students.
Presentation
4 pts
4
( x 4 pts)
The game is well presented, players understood the rules and followed the expected guidelines. Players had fun and played fairly.
3
( x 4 pts)
The game was presented, players understood some of the rules and followed most of the guidelines. Players had fun and most played fairly.
2
( x 4 pts)
The game was presented, players understood a few rules, and followed a few guidelines. Players had some fun but did not play very fairly.
1
( x 4 pts)
The game was presented, players did not understand the rules, and only followed a few guidelines. Players may or may not have had fun, and they may or may not have played fairly.
Subjects:
Math
Types:
Project
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