Skip to main content
iRubric: Olivia White Participation Self Evaluation rubric

iRubric: Olivia White Participation Self Evaluation rubric

find rubric

edit   print   share   Copy to my rubrics   Bookmark   test run   assess...   delete   Do more...
Olivia White Participation Self Evaluation 
Class participation is based on several important ideas: 1. We construct knowledge and learn from each other, and if you don't speak, others don't learn from you--and vice versa; 2. The evaluation of your performance is based on evidence, what can be demonstrated and observed-- you need to show what you know; 3. The more noticeable you make yourself by your participation, the more memorable you are to others when they are trying to recall who you are and what you stand for.
Rubric Code: Z23448C
Ready to use
Public Rubric
Subject: Humanities  
Type: Reflection  
Grade Levels: Undergraduate

Powered by iRubric Participation
  Poor = D

D: Set; Cannot be changed.

1 pts

Fair = C

C: Set; Cannot be changed.

2 pts

Good = B

B: Set; Cannot be changed.

3 pts

A Game

A: Create criteria for your A game

4 pts

Evidence

At the end of the semester provide evidence to support your score for each category.

(N/A)

Class Attendance
20 %

Poor = D

Missed 3 or more classes
Fair = C

Missed 2 or more classes
Good = B

Missed 1 or more classes
A Game

Missed No classes
always on time
mentally present during class
Evidence

My attendance for this class was 100%. The only class I missed would not count against my attendance because I was not yet enrolled in the course. I was punctual and thanks to zoom was even able to attend when I was ill.
Frequency of Participation
15 %

Poor = D

does not contribute or alternately dominates discussion
Fair = C

Irregularly participates, ONLY OCCASIONALLY
Good = B

initiates questions and comments, regularly participates.
A Game

I have severe social anxiety so for this requirement I am going to focus on virtual participation as well
Participates in the activities and kahoots of presenting teams
contributes to discussions and summary points
posts resources in group forum
Evidence

I made it a goal to try and speak or participate at least once per class. I think I achieved close to this, and spoke almost every class except for when I had the flu and no voice to use. I participated in every activity provided during the student lead presentations such as the kahoots, word associations, copyright activities, and sometimes end slide discussions, like sharing big picture opinions or the contents of my mason jar of trash.
Forum/Perusall Participation
20 %

Poor = D

1-2 Annotations Posted readings, personal experiences, news items, videos, articles, observations, etc.
Fair = C

3-4- Annotations. readings, personal experiences, news items, videos, articles, observations, etc.
Good = B

5-6 annotations, posted personal experiences, news items, videos, articles, observations, etc.
A Game

Annotation on most articles
links information to previous knowlage and and other related issues
provides sources
links to other helpful resources
Evidence

Although I did not annotate on every resource, I have a few annotations done per chapter. I was sure how to use persuall for the first few classes because I missed the first class so there are no annotations there. I tried to provide connections in my annotations to other issues, as well as personal experince.
Team Participation out/in class
10 %

Poor = D

Never met with group
Fair = C

Met with group occasionally and occasionally offered input to group discussion.
Good = B

Present for most group meetings and always contributed to discussion.
A Game

Listen to team members and allow for organic distribution of presentation topic based on that persons interests

contact group members outside of class time to prepare a meaningful presentation

Integrate resources that are valid for both highly focused and broader topics.
Evidence

Our group met outside of class to prepare for presentations and I attended. We divided work by individual interests and disciplines and provided each other feedback and suggestions for our individual portion so the presentations, as well as shared valuable resources. Im proud for advocating for myself as one of my teammates was rather difficult to work, dominating discussions and deleting others work.
Outside Of Class Participation
5 %

Poor = D

Never participated in announced outside activities (films, lectures, relevant volunteer work,etc) outside of class time.
Fair = C

Occasionally participated in announced outside activities (films, lectures, relevant volunteer work,etc) outside of class time.
Good = B

Frequently participated in announced outside activities (films, lectures, relevant volunteer work,etc) outside of class time.
A Game

Visiting the shelter
picking trash if sanity (no biohazards)
making daily changes in routine to be environmentally friendly
spreading awareness socially
Evidence

This class put sustainability at the forefront of my ind all semester. On top of standard out of class participation (I read all material, listened to the podcasts, and watch most of the films I also made a mission this semester to mind my own ecological footprint. Especially after the mason jar experiment i've made more sustainable swaps, and traded convenience for sustainability. I also participated in a few beach cleanups this semester as well as continued to eat a vegan diet.
Questioning
5 %

Poor = D

Makes only statements, "(this is what you should do and how" Does not ask questions.
Fair = C

Asks some questions but makes mostly statements, or leading questions. Already has an answer before asking a question.
Good = B

Asks open ended questions.
When statements are made they are mostly in response to a question. When beginning to make a statement, tries to re-frame the statement into a question.
A Game

Asks questions that can lead to broader topics/ discussion

Offers questions rather than opinions

Listens to others questions and dives into other questions that they might inspire
Evidence

I asked a lot of open ended questions during the final presentations to allow the presenter to provide a deeper line of information about their projects.
I Also am not very good at starting conversation, so I often used question about a topic that was already being talked about, such as asking other students about the sustainable areas and system that exist within their own hometown communities.
Authenticity
5 %

Poor = D

Makes statement or asks questions only based on what others want to hear. Relates to others as they want and not as self.
Fair = C

Takes into consideration self (feelings, thoughts, opinions, etc,) but continues to only give feedback that conforms to the other.
Good = B

Is beginning to be self-authoring, appearing to others as one appears to oneself.
A Game

Provides evidence to statements made and questions asked.

Speaks on topics that are morally significant to them, even if they are not in public favor.

Is not afraid to respectfully disagree
Evidence

I spoke about the sustainability of reducing animal product intake even though it is not a popular topic

I used scientific and accredited sources in order to write all of my papers, and the used what I learned doing so to relate to topics in class
Preparation
5 %

Poor = D

makes spontaneous but uninformed comments, obvious that required pre-reading not completed.
Fair = C

Comments are informed but lack completeness of comprehensive preparation
Good = B

has read assigned material and relates comments to it
A Game

Has read material, commented on material, cited material, and made the effort to dive into resources outside of what is provided to gain a deeper understanding of the topic at hand and the implications that come with it.
Evidence

Although I read all of the material provided as well as independent sources on time prior to class, I did not turn in each assignment on time. I had some issues uploading some, but others were delayed due to illness.
Originality/creativity
5 %

Poor = D

restatement of readings or comments already offered
Fair = C

Unconventional ideas but may not be well thought out or practical
Good = B

presents novel view, different perspective, original approaches
A Game

Outside of the box thinking when creating class activities

Artifact is an original concept, unlike those that already exist
Evidence

I think i was original in seeking out sources outside of what provided on persuall. My artifact idea was also original to me (only after proposing it did I dive into the world of ecodying and see others were doing similar things). The composition of my dyeing including the tye dye and ecoprint garments was entirely my own.
Articulation
2 %

Poor = D

mispronunciation, poor use of words, poorly organized ideas
Fair = C

Uses jargon, common expressions rather than appropriate technical terms
Good = B

clear and organized use of language, expresses ideas fluently, visual supplements
A Game

Uses vocabulary that is specialized to the topic at hand

Demonstrates a clear understanding of the topic on which they are speaking

MINIMAL STUTTERING
Evidence

I used new vocab word I learned through this semester such as ecoprint, geothermal energy, hydrogen economy, and more all in context of how they relate to conservation of our natural environment

Although I had a well sought out knowlage base of most everything I spoke about in class, I still sometimes have trouble articulating those ideas and facts in front of a large group of people, as it is anxiety inducing.
Presentation
2 %

Poor = D

Speaks too softly for all to hear, addreses only the instructor, monotone, upspeak
Fair = C

Inconsistent in presentation, needs reminding,variable style, mannerisms
Good = B

eye contact, address all of class, audible volume, interest & inflection in voice
A Game

Confidently displays slides with a sense of pride for the work that went into them

Addresses the class directly

Use of participation encouraging tools such as kahoot, word associations, and open ended questioning
Evidence

I used tools such as word cloud, Kahoot, and open ended question to try and encourage class participation during my presentation on Cities, human ecosystems and transportation.

I put a great deal of effort into finding visually stimulating resources for my slides such as photos and videos, as well as carefully selected facts that related to the topic.
Vocabulary
2 %

Poor = D

Uses cliche's, mundane vocabulary, uses terms incorrectly
Fair = C

Inconsistent in use of proper terms
Good = B

demonstrates knowledge and accurate use of terms
A Game

Actively seeks out new vocabulary

demonstrates a comprehensive understanding of these new words
Evidence

See Articulation evidence
Receptive
2 %

Poor = D

defensive, demeans others' comments, talks over them, or disregards feedback
Fair = C

Is respectful and listens, but does not apply feedback
Good = B

accurately listens to and considers feedback from others
A Game

Ultimately allows others to make their own decisions without interference, while still providing feedback where necessary

Is not critical or judgmental of others even when in disagreement

Consider the viewpoints of different opinions without dismissal based on prior thoughts.
Evidence

I gave everyone in my project control over their own subdivision of the topic as well as encouraged others to choose topics that they felt most passionate about.

I considered the opinions of others that I didn't necessarily agree with
Inclusion
2 %

Poor = D

does not mention others or further develop ideas previously discussed
Fair = C

Implies contributions of others and bases argument on previous contributions
Good = B

builds on and relates to points made by other contributors,, harmonizes, summarizes, contrasts etc. When referring to others, uses their name.
A Game

Gives credit to conversation proprietors

Does not speak over others or take credit for a previously discussed point
Evidence

Since Im not typically brave enough to be a conversation starter, I usually started my statements and questions in class with "going off of what **** was saying..."

I tried to include the choices of me and my other teammates ideas during presentations even when they were being disregarded.
Rhetoric
2 %

Poor = D

argues opinion or emotion without evidence
Fair = C

Provides weak or inconsistent evidence or reasoning
Good = B

gives evidence supporting assertions, argues logically, gives examples
A Game

Provides both experience based and statistical evidence.

Uses neutrally sourced resources to justify an opinion

Presents assertions in a way that fosters further conversation
Evidence

I used statistical evidence found in peer reviewed articles published by environmental agencies for projects like the papers on water quality, waste, and my final artifact.
Relevance & value
2 %

Poor = D

tangential or pedantic
Fair = C

Contributes on portions or segments, but misses the big picture
Good = B

comments are pertinent to topic and add important facts and perspectives
A Game

Provides facts that pertain to the topic being discussed
Provides stories of personal observation and experience that enrich the discussion
Evidence

Provided facts that are valuable to the topic.










Do more with this rubric:

Preview

Preview this rubric.

Edit

Modify this rubric.

Copy

Make a copy of this rubric and begin editing the copy.


Print

Show a printable version of this rubric.

Categorize

Add this rubric to multiple categories.

Bookmark

Bookmark this rubric for future reference.
Assess

Test run

Test this rubric or perform an ad-hoc assessment.

Grade

Build a gradebook to assess students.

Collaborate

Apply this rubric to any object and invite others to assess.
Share

Publish

Link, embed, and showcase your rubrics on your website.

Email

Email this rubric to a friend.

Discuss

Discuss this rubric with other members.
 

Do more with rubrics than ever imagined possible.

Only with iRubrictm.



Copyright © 2024 Reazon Systems, Inc.  All rights reserved.
n16