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iRubric: Gamestar Mechanic rubric

iRubric: Gamestar Mechanic rubric

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Gamestar Mechanic 
Rubric Code: X2W467X
Ready to use
Public Rubric
Subject: Computers  
Type: Project  
Grade Levels: K-5, 6-8

Powered by iRubric Gamestar Mechanic Rubric
  Exceeds

3 pts

Meets

2 pts

Not Yet

1 pts

Space (Use of sprites & gravity)

Exceeds

Game space is unique, game space & core mechanics completely in unison. Game space makes player consider multiple strategies to complete game.
Meets

Game space is unique and works well with core mechanics.
Not Yet

Game space is confusing, too wide open to be challenging, constantly conflicts with core mechanics
Challenge/Balance

Exceeds

Level of challenge is great. Game makes you want to keep playing until you beat it.
Meets

Level of challenge is good. Player is interested in replaying game.
Not Yet

Level of challenge does not change or gets easier; no interest in finishing or replying game.
Goals/Rules written in game label)

Exceeds

Game has clear goal that fits with overall design of game. Goal clearly communicated. Rule set is clear and always fits with use of sprites & space
Meets

Game has goal, but clarity could be improved. Rule set is clear and almost always fits with use of sprites & space
Not Yet

Game has no clear goal. No rule set or rule set not clear.
Core Mechanics

A game's core mechanic is the action of play: the activity players do over and over again in the game, like jumping, collecting, flying, or shooting. The qualities of the game space make certain core mechanics more effective than others.

Exceeds

Core mechanics (space, components, mechanics, goals and rules) are extremely well-balanced to create an interesting game
Meets

Core mechanics are are mostly balanced.
Not Yet

Some core mechanics are missing or have not been considered.
Components

Exceeds

Game is original. Storyline is clear, well thought out, and helps player understand game. Game labels completely help you understand what game is about.
Meets

Game concept is original. Storyline helps player understand game. Game labels included.
Not Yet

Game concept is very similar to other games. There is no storyline. Several labels are missing or confusing.
Use of Class Time

Exceeds

On task, meets deadlines. Student did not need reminders to stay on task and finished game on time.
Meets

On task, but does not always meet deadlines. Student needed occasional reminders to stay on task, game was finished on time.
Not Yet

Off task, wastes time, does not meet deadlines. Student needs constant reminders to get on task. Game late.



Keywords:
  • Gamestar

Subjects:

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