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iRubric: Gamestar Mechanic rubric
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Gamestar Mechanic
Gamestar Mechanic
Rubric Code:
CX7C9CW
By
SRaphalides
Ready to use
Public Rubric
Subject:
Computers
Type:
Project
Grade Levels:
K-5, 6-8
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Desktop Mode
Mobile Mode
Gamestar Mechanic Rubric
Master
4 pts
Advanced
3 pts
Intermediate
2 pts
Novice
1 pts
Space (Use of sprites & gravity)
Master
Game space is unique, game space & core mechanics completely in unison. Game space makes player consider multiple strategies to complete game.
Advanced
Game space is unique and mostly works well with core mechanics.
Intermediate
Game space is unique and sometimes works well with core mechanics.
Novice
Game space is confusing, too wide open to be challenging, constantly conflicts with core mechanics
Challenge/Balance
Master
Level of challenge is great. Game makes you want to keep playing until you beat it.
Advanced
Level of challenge is very good. Player is interested in replaying game.
Intermediate
Level of challenge player is only slightly interested in finishing or replying game.
Novice
Level of challenge does not change or gets easier; no interest in finishing or replying game.
Goals/Rules written in game label)
Master
Game has clear goal that fits with overall design of game. Goal clearly communicated. Rule set is clear and always fits with use of sprites & space
Advanced
Game has goal, but clarity could be improved. Rule set is clear and almost always fits with use of sprites & space
Intermediate
Game has goal, but not communicated clearly.Rule set is clear and sometimes fits with use of sprites & space.
Novice
Game has no clear goal. No rule set or rule set not clear.
Core Mechanics
Master
Core mechanics (space, components, mechanics, goals and rules) are extremely well-balanced to create an interesting game
Advanced
Core mechanics are are mostly well balanced.
Intermediate
Core mechanics are are sometimes well balanced, but not on all levels.
Novice
Some core mechanics are missing or have not been considered.
Components
Master
Game is original. Storyline is clear, well thought out, and helps player understand game. Game labels completely help you understand what game is about.
Advanced
Game concept is original. Storyline mostly helps player understand game. Game labels included.
Intermediate
Game concept is somewhat original. Storyline sometimes helps player understand game. Some game labels are missing.
Novice
Game concept is very similar to other games. There is no storyline. Several labels are missing or confusing.
Use of Class Time
Master
On task, meets deadlines. Student did not need reminders to stay on task and finished game on time.
Advanced
On task, but does not always meet deadlines. Student needed occasional reminders to stay on task, game was finished on time.
Intermediate
Usually on task, but does not meet deadlines. Student needed multiple reminders to stay on task and/or game was late.
Novice
Off task, wastes time, does not meet deadlines. Student needs constant reminders to get on task. Game late.
Keywords:
Gamestar
Subjects:
Computers
Types:
Project
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