Skip to main content

iRubric: Scientific Notation-Card Game rubric

find rubric

edit   print   share   Copy to my rubrics   Bookmark   test run   assess...   delete   Do more...
Scientific Notation-Card Game 
Students create a place value card game that would assist players in writing numbers in scientific notation. Aligns to Ok Process Standards, Grades 6-8 Process Standard 1: Problem Solving; 6. Use oral, written, concrete, pictorial, graphical, and/or algebraic methods to model mathematical situations. Process Standard 2: Communication; 1. Discuss, interpret, translate (from one to another) and evaluate mathematical ideas (e.g., oral, written, pictorial, concrete, graphical, algebraic); 2. Reflect on and justify reasoning in mathematical problem solving (e.g., convince, demonstrate, formulate); and 3. Select and use appropriate terminology when discussing mathematical concepts and ideas. Grade 8 PASS: Standard 2: Number Sense and Operation – The student will use numbers and number relationships to solve a variety of problems; 1. Number Sense: Represent and interpret large numbers and numbers less than one in exponential and scientific notation.
Rubric Code: V6AXWX
Ready to use
Public Rubric
Subject: Math  
Type: Project  
Grade Levels: 6-8

Powered by iRubric Card Game
Scientific Notation--Place Value Card Game
  Excellent

Assignment met all of the criteria and provided additional information.

5 pts

Good

Assignment met all of the criteria

4 pts

Satisfactory

Assignment met most of the criteria.

3 pts

Poor

Assignment met little of the criteria.

2 pts

Unsatisfactory

Assignment did not meet criteria.

1 pts

Content Accuracy
1 pts

Between 5 and 10 information/playing cards that explain/use the concepts of scientific notation.

Excellent

All information cards made for the game are correct. Both positive and negative exponents appear in cards.
Good

All but one of the information cards made for the game are correct. Both positive and negative exponents appear in cards.
Satisfactory

All but two of the information cards made for the game are correct. Both positive and negative exponents appear in cards.
Poor

Several information cards made for the game are inaccurate. Either positive or negative--but not both-- exponents appear in examples.
Unsatisfactory

All of the information cards are inaccurate. Either positive or negative--but not both-- exponents appear in examples.
Instructional Effectiveness
1 pts

The game is centered around scientific notation. To win the game, players MUST understand the concepts.

Excellent

Winning the game requires learning the content. The two are matched completely.
Good

Winning and learning are closely intertwined, though some effort is spent on aspects that just deal with playing the game (not learning the content).
Satisfactory

Significant effort is spent on things that have nothing to do with the content.
Poor

The content is incidental. One can play without learning much.
Unsatisfactory

The game has nothing to do with the content.
Rules and Instructions
1 pts

Rules/instructions are clear and easy to follow from the start of game play to deciding a winner.

Excellent

Rules and instructions were written clearly enough that all could easily participate.
Good

Rules and instructions were written, but one part of the game needed slightly more explanation.
Satisfactory

Rules and instructions were written, but people had some difficulty figuring out the game.
Poor

Rules and instructions were written, but had nothing to do with the game.
Unsatisfactory

Rules and instructions were written, but could not be read/followed.
Presentation
1 pts

The game LOOKS fun and appealing. Players want to play based on how 'fun' or 'cool' the game appears.

Excellent

Contrasting colors, at least 3 original graphics, and quality card stock were used to give the cards visual appeal.
Good

Contrasting colors, at least 1 original graphic and 1 "borrowed graphic," and quality card stock were used to give the cards visual appeal.
Satisfactory

Contrasting colors, more than 3 “borrowed” graphics, and quality card stock were used to give the cards visual appeal.
Poor

Little or no color, fewer than 3 graphics, and colored or construction paper were included.
Unsatisfactory

Cards are black and white, contain no graphics, and are on plain paper.



Keywords:
  • card game scientific notation

Subjects:

Types:





Do more with this rubric:

Preview

Preview this rubric.

Edit

Modify this rubric.

Copy

Make a copy of this rubric and begin editing the copy.


Print

Show a printable version of this rubric.

Categorize

Add this rubric to multiple categories.

Bookmark

Bookmark this rubric for future reference.
Assess

Test run

Test this rubric or perform an ad-hoc assessment.

Grade

Build a gradebook to assess students.

Collaborate

Apply this rubric to any object and invite others to assess.
Share

Publish

Link, embed, and showcase your rubrics on your website.

Email

Email this rubric to a friend.

Discuss

Discuss this rubric with other members.
 

Do more with rubrics than ever imagined possible.

Only with iRubrictm.

n243