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iRubric: GameMaker Project rubric

iRubric: GameMaker Project rubric

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GameMaker Project 
This Rubric is designed to be used to introduce basic programming and problem solving concepts using YoYo Games Gamemaker.
Rubric Code: D55AAA
Ready to use
Public Rubric
Subject: Computers  
Type: Project  
Grade Levels: 9-12

Powered by iRubric GameMaker Project
An introduction to programming and problem solving using Gamemaker
  Poor

10 pts

Fair

20 pts

Good

30 pts

Great

40 pts

Design

This portion reflects the design portion of the project, including diagrams timelines and outlines.

Poor

Little or no design present one requirement present.
Fair

Basic design, at least two requirements are present. Not updated.
Good

Design is mostly complete, at least 3 requirements are present some updates, but not current.
Great

Design is complex, includes flow chart, and timeline. Goals and written description of project are present. Schematics exist and are readable. Design has been updated to represent final project, and all versions are included.
Project Plan

Project management refers to how well the project organized, as well as how well it followed specific goals and timelines.

Poor

No project management present. Goals not met. No write up present.
Fair

Project had some tasks identified, more than one person was assigned specific jobs. Some tasks were completed. Some goals were met. Finished some tasks on time. No write up present.
Good

Most tasks were identified and assigned. Most tasks were completed as designed. One or two goals or time frames were not met. Project write up was complete.
Great

Tasks were identified and assigned to members. Each task was completed appropriately according to design and timeline. Original goals were met.
Project write up was complete.
Game Play

Game play refers to the overall logical flow of the game. Including clear cause and affect actions.

Poor

Game has no logical design. No scoring or advancement.
Fair

Game has a purpose but the steps for reaching goals are not clearly articulated. Difficult to understand game flow. Incorporates game scoring.
Good

Purpose of the game can be determined through play, but not always defined clearly, most actions follow a logical progression. Game scoring is clear and at least one advancement is present.
Great

Purpose of the game is clear and cause and effect of actions follows logical progression. Game is scored correctly and more than one advancement is present.
Objects

Objects are graded based on number required and actions and interactions present.

Poor

No or one object present, no actions associated with it.
Fair

At least three distinct objects are present, some actions and inter-actions are present, but not working correctly for all cases.
Good

At least three distinct objects are present, actions and interactions are present for all objects including collisions. Results from actions are mostly expected, some flaws.
Great

At least five objects are present with all appropriate actions and interactions, including 3 different types of collisions. Results are expected and accurate.
Aesthetics

Over all appearance of sprites, rooms, backgrounds, and music.

Poor

Very little thought was given to the overall theme of the game, sprites, music, rooms and backgrounds do not correspond.
Fair

Very basic theme is present, some elements seem to correspond. Purpose of some elements is not apparent.
Does not incorporate all required items.
Good

Game theme is apparent most elements seem to correspond well to each other and the purpose of each is clear. One or two required items are not present.
Great

Game theme is clear and all required elements are present and correspond well, purpose of all elements is clear.
Programming and Documentation

This item refers to documentation of program, as well as instructions and help documents.

Poor

No documentation is present. Code is hard to follow.
Fair

Some documentation is present missing at least 2 requirements. Some of the code is understandable, but much is difficult to follow.
Good

All documentation is present, but is not well written. Code is fairly easy to understand.
Great

All documentation is present and well written. It is easy to read and understand all instructions, as well as program code.
Team Work

This component represents how well the team worked together.

Poor

Very little team work was observed, and project was not entirely completed.
Fair

Some team work was observed. Most of the work was completed by one project member. Almost completed project.
Good

Group did very well working as a group, work was well divided. However project was not completed in the time frame.
Great

All group members shared work equally. Work was entirely completed according to deadlines.
Personal Reflection/Individual

This component represents the portion of the grade on an individual basis.

Poor

No personal reflection done. Little work completed on project
Fair

Short paragraph only addressed one or two required components. Completed some assigned tasks.
Good

Personal reflection was well written all components were present. Did not complete all assigned tasks.
Great

Personal reflection was well written with all required components. Individual work was completed as assigned.



Keywords:
  • programming, gamemaker, video game

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