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iRubric: Video Game Programming-Final Game rubric
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Video Game Programming-Final Game
Video Game Programming-Final Game
For your final game, you will be building a new video game. Remember, this game MUST include buzz words and follow all directions. This game must contain 3 student created backgrounds, 3 student created sprites, and must make use of some form of gravity. Remember when using complicated variables that some variable programming (equations, etc) will be very difficult to program, so take that into account when designing.
Rubric Code:
WXC7WW5
By
daisycakes4
Ready to use
Public Rubric
Subject:
Computers
Type:
Assessment
Grade Levels:
9-12
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Desktop Mode
Mobile Mode
Video Game Final
Below Basic
1 pts
Basic
5 pts
Proficient
8 pts
Advanced
10 pts
4 Levels
Below Basic
Game doesn't includes 3 levels. Also do not include sound, collisions, obstacles, artifacts. Game does not include a start screen or an end screen
Basic
Game includes 3 levels, however they do not include collisions, artifacts, obstacles or sound. Game includes a start and end screen
Proficient
Game includes 3 levels with dimensions. Room includes sounds, artifacts, obstacles and collisions. Game includes start and end screen without animation.
Advanced
Game includes 3 or more levels with dimensions. Room includes complex sounds, artifacts, obstacles, graphics and multiple collisions. Game includes start and end screen with animation.
3 Created Sprites
Below Basic
Game includes no sprites created by author.
Basic
Game includes one created sprite.
Proficient
Game includes 3 simple sprites created by author. These sprites include simple circles, squares, other simple polygons, etc.
Advanced
Game includes 3 or more complicated sprites. Author created or edited additional sprites for game.
3 Created Backgrounds
Below Basic
Game includes no author created backgrounds.
Basic
Game includes 1 author created background or 2 modified backgrounds.
Proficient
Game includes 3 basic backgrounds created by the author.
Advanced
Game includes 3 or more complex author created backgrounds.
1 Start Screen
Below Basic
No start screen was created.
Basic
A basic start screen was created however buttons do not work or were not included in the start screen
Proficient
Start screen includes functioning buttons such as INFO, Start Game, etc. Buttons take players out to additional screens
Advanced
Start screen includes functioning buttons taking players to additional screens. In addition, complex info, start and end screens have been designed. Screens including animation receive a 5 point bonus.
Info Screen
Below Basic
No Info screen was created.
Basic
A basic info screen was created, however instructions did not help the player with questions about the game.
Proficient
A basic info screen was created however, the instructions for the player were poorly written, and did not help the player understand how to play the game
Advanced
A complex info screen was created, helping the player understand game play.
Jump/Gravity Event
Below Basic
No Jump/Gravity Event
Basic
Jump/Gravity event programmed incorrectly
Proficient
Jump/Gravity event programmed correctly
Advanced
Multiple jump/gravity events or triggers for additional actions. Step or variable controlled jump/gravity event
Move to Next Room Event
Below Basic
No Move to Next room event
Basic
Move to Next room event programmed incorrectly
Proficient
Move to Next Room programmed correctly
Advanced
Complex Move to Next room events or triggers for additional actions. Additional scripting added to create or control Move to Next Room event. Step or variable controlled jump/gravity event
Game Play
Below Basic
Game does not play well. Error Codes prevent game from opening.
Basic
Game has programming problems preventing smooth play
Proficient
Game meets basic requirements for play. No code errors.
Advanced
Game has good play, good action. No code errors. Consistent play throughout game.
Game Craftsmanship
Below Basic
Game is poorly crafted. Game play is unexciting. Game has no educational value
Basic
Game has some interesting elements. Game play is slow and players soon lose interest in the game.
Proficient
Game has interesting and challenging elements. Game play is fun and players enjoy the game.
Advanced
Game has many interesting and challenging elements. Game play is exciting and players want to keep playing the game
Work Ethic
Below Basic
Student rarely used class time to work on project. Student was continuously redirected to return to work on project. Student rarely prepared to complete project in class.
Basic
Student occasionally used class time to work on project. Student needed numerous prompts to return to work. Student was disorganized, numerous days to complete project.
Proficient
Student was organized, and worked steadily and consistently on project. Student did not need prompting to remain on task.
Advanced
Student was well organized and well prepared to work on project every class period. Student used class time to enhance their project and kept improving the project up to the deadline. Student was on task without prompting.
Subjects:
Computers
Types:
Project
Assessment
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