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iRubric: Child Development Toy/Game Project rubric

iRubric: Child Development Toy/Game Project rubric

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Child Development Toy/Game Project 
Create a toy or game that displays understanding of intellectual, emotional, social, and physical development of a child in the age range that you were assigned that is also safe, durable, and attractive.
Rubric Code: UCCABA
Ready to use
Public Rubric
Subject: Vocational  
Type: Project  
Grade Levels: 9-12

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  Outstanding

5 pts

Very Good

4 pts

Good

2 pts

Fair

3 pts

Poor

1 pts

Attractively constructed
200 %

Outstanding

Toy or game is extremely well-put together. Looks like a professional and/or manufactured toy. No obvious mistakes. A child would want to play with this toy. (Points x2)
Very Good

Toy or game is well-put together. A lot of care and consideration was put into it. A few mistakes. (Points x2)
Good

Toy or game is put together fairly well. There are several mistakes; however still fairly solid. (Points x2)
Fair

Toy or game will not stand the test of time. It might last a little bit but will fall apart after a couple of uses. (Points x2)
Poor

Toy or game is flimsy. It will easily fall apart if given to a child. This toy would not catch the attention of a child. (Points x2)
Functionality
200 %

Outstanding

The toy or game does what it is intended to do. If a child/parent followed the directions, he/she would easily be able to understand how the toy is to be used. (Points x2)
Very Good

The toy or game does what it is intended to do. If a child/parent followed the directions, he/she would be able to use the toy, however they might have to ask questions of the designer first. (Points x2)
Good

The toy or game does what it is intended to do for just part of the time. Therefore the design is not completely though-out. (Points x2)
Fair

The toy or game does only a small portion of what it is intended to do. (Points x2)
Poor

The toy or game does not do what it is intended to do. (Points x2)
Enrichment
200 %

Outstanding

The toy or game enriches at least two areas of development. It is apparent and easy to determine what areas of development can be fostered by the use of this toy. (Points x2)
Very Good

The toy or game enriches two areas of development, but not thoroughly. For example, they have to pick up a ball (which helps with physical development but not as much as having to pick it up and throw it). (Points x2)
Good

The toy or game enriches two areas of development, but at a minimum. This means only a little bit of the time it would help in their development. (Points x2)
Fair

The toy or game only enriches one area of development. (Points x2)
Poor

The toy or game does not enrich any areas of development. (Points x2)
Age appropriate
100 %

Outstanding

A child or adolescent who was given this toy or game in the age range could successfully complete the activity.
Very Good

A child or adolescent who was given this toy or game in the age range would need a little assistance.
Good

A child or adolescent who was given this toy or game in the age range would need some assistance.
Fair

A child or adolescent who was given this toy or game in the age range would need a lot of assistance or it would be of little interest (beyond their development).
Poor

A child or adolescent who was given this toy or game in the age range would not be able to use this toy or game, or it would be too easy or boring for them (way beyond their development).
Materials
100 %

Outstanding

All materials are suitable for the age appropriate child.
Very Good

Most materials are suitable for the age appropriate child.
Good

Some materials are suitable for the age appropriate child.
Fair

Only a few materials are suitable for the age appropriate child.
Poor

Materials are not suitable for the age appropriate child.
Safety criteria
100 %

Outstanding

Toy or game meets all safety criteria as given in class.
Very Good

Toy or game meets most safety criteria as given in class.
Good

Toy or game meets some safety criteria as given in class.
Fair

Toy or game only meets a few safety criteria as given in class.
Poor

Toy or game does not meet all safety criteria as given in class.
Presentation
100 %

Outstanding

Student describes and demonstrates toy or game clearly, enthusiastically, and professionally.
Very Good

Student describes and demonstrates toy or game.
Good

Student describes or demonstrates toy or game.
Fair

Student tells the name of the toy or game.
Poor

Student does not share anything about the toy or game and just turns it in.
Originality
100 %

Outstanding

This toy or game is a unique concept and design.
Very Good

This toy or game is loosely based from an already developed toy or game.
Good

This toy or game is mirrored after an already developed toy or game.
Fair

This toy or game is almost a copy of another toy or game.
Poor

This toy or game is a copy of another toy or game.
Use of class time
100 %

Outstanding

Had materials ready for class and worked the entire period
Very Good

Had materials ready for class and worked most the period
Good

Didn't have materials ready for class or only worked most of the period
Fair

Didn't have materials ready for class or only worked part of the period
Poor

Didn't use class time; didn't bring materials



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  • toy game

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