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iRubric: Austin Clough Fall 18 Participation rubric

iRubric: Austin Clough Fall 18 Participation rubric

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Austin Clough Fall 18 Participation 
Class participation as a component of grading is based on several important ideas
Rubric Code: MXB3947
Ready to use
Public Rubric
Subject: (General)  
Type: (Other)  
Grade Levels: Undergraduate

Powered by iRubric Participation
  Poor = D

D: Set; Cannot be changed.

1 pts

Fair = C

C: Set; Cannot be changed.

2 pts

Good = B

B: Set; Cannot be changed.

3 pts

My "A Game"

.

4 pts

Evidence

At the end of the semester provide evidence to support your score for each category.

(N/A)

Class Attendance
20 %

Poor = D

Missed 3 or more classes
Fair = C

Missed 2 or more classes
Good = B

Missed 1 or more classes
My "A Game"

Missed 0 classes without a valid excuse.
Evidence
What Happened During The Week
20 %

Poor = D

Posted 1-2 personal experiences, news items, videos, articles, observations, etc.
Fair = C

Posted 3-4- personal experiences, news items, videos, articles, observations, etc.
Good = B

Posted 5-8 personal experiences, news items, videos, articles, observations, etc.
My "A Game"

Posted 9+ personal experiences, news items, videos, articles, observations, etc
Evidence
Frequency of Participation
15 %

Poor = D

does not contribute or alternately dominates discussion
Fair = C

Irregularly participates, ONLY OCCASIONALLY
Good = B

initiates questions and comments, regularly participates.
My "A Game"

Participates in every class with either statments or questions directed at all students.
Evidence
Group Participation out/in class
10 %

Poor = D

Never met with group
Fair = C

Met with group occasionally and occasionally offered input to group discussion.
Good = B

Present for most group meetings and always contributed to discussion.
My "A Game"

Met with group for every meeting and participated in discussion.
Evidence
Outside Of Class Participation
5 %

Poor = D

Never participated in announced outside activities (films, lectures, relevant volunteer work,etc) outside of class time.
Fair = C

Occasionally participated in announced outside activities (films, lectures, relevant volunteer work,etc) outside of class time.
Good = B

Frequently participated in announced outside activities (films, lectures, relevant volunteer work,etc) outside of class time.
My "A Game"

Participates in announced outside activities when schedule permits.
Evidence
Questioning
5 %

Poor = D

Makes only statements, "(this is what you should do and how" Does not ask questions.
Fair = C

Asks some questions but makes mostly statements, or leading questions. Already has an answer before asking a question.
Good = B

Asks open ended questions.
When statements are made they are mostly in response to a question. When beginning to make a statement, tries to re-frame the statement into a question.
My "A Game"

Asks questions to the entire class not just towards the professor, initiating discussion.
Evidence
Authenticity
5 %

Poor = D

Makes statement or asks questions only based on what others want to hear. Relates to others as they want and not as self.
Fair = C

Takes into consideration self (feelings, thoughts, opinions, etc,) but continues to only give feedback that conforms to the other.
Good = B

Is beginning to be self-authoring, appearing to others as one appears to oneself.
My "A Game"

Shows honesty in opinion, ones own knowledge. If one doesn't know something, don't pretend to know for the case of the discussion.
Evidence
Preparation
5 %

Poor = D

makes spontaneous but uninformed comments, obvious that required pre-reading not completed.
Fair = C

Comments are informed but lack completeness of comprehensive preparation
Good = B

has read assigned material and relates comments to it
My "A Game"

Always reads assigned material and discusses material with groups and in class. Relates forum posts to material.
Evidence
Originality/creativity
5 %

Poor = D

restatement of readings or comments already offered
Fair = C

Unconventional ideas but may not be well thought out or practical
Good = B

presents novel view, different perspective, original approaches
My "A Game"

Presents new/ innovative thinking styles to initiate others to think.
Evidence
Articulation
2 %

Poor = D

mispronunciation, poor use of words, poorly organized ideas
Fair = C

Uses jargon, common expressions rather than appropriate technical terms
Good = B

clear and organized use of language, expresses ideas fluently, visual supplements
My "A Game"

Has minimal to no error in language/writing. Expresses ideas with detail for others to understand.
Evidence
Presentation
2 %

Poor = D

Speaks too softly for all to hear, addreses only the instructor, monotone, upspeak
Fair = C

Inconsistent in presentation, needs reminding,variable style, mannerisms
Good = B

eye contact, address all of class, audible volume, interest & inflection in voice
My "A Game"

Is excited about the topic being discussed, appears to care about the subject.
Evidence
Vocabulary
2 %

Poor = D

Uses cliche's, mundane vocabulary, uses terms incorrectly
Fair = C

Inconsistent in use of proper terms
Good = B

demonstrates knowledge and accurate use of terms
My "A Game"

Provides terms that better described subjects in converstation.
Evidence
Receptive
2 %

Poor = D

defensive, demeans others' comments, talks over them, or disregards feedback
Fair = C

Is respectful and listens, but does not apply feedback
Good = B

accurately listens to and considers feedback from others
My "A Game"

Openly asks others opinions on something before expressing their own.
Evidence
Inclusion
2 %

Poor = D

does not mention others or further develop ideas previously discussed
Fair = C

Implies contributions of others and bases argument on previous contributions
Good = B

builds on and relates to points made by other contributors, harmonizes, summarizes, contrasts etc. When referring to others, uses their name.
My "A Game"

Understands others discussion points and relates to them in conversation. Uses others talking points to boost the discussion and gives credit when deserved.
Evidence
Rhetoric
2 %

Poor = D

argues opinion or emotion without evidence
Fair = C

Provides weak or inconsistent evidence or reasoning
Good = B

gives evidence supporting assertions, argues logically, gives examples
My "A Game"

Does not speak out when ill informed on the subject at hand. Asks for explanation if not understand another's thoughts.
Evidence
Relevance & value
2 %

Poor = D

tangential or pedantic
Fair = C

Contributes on portions or segments, but misses the big picture
Good = B

comments are pertinent to topic and add important facts and perspectives
My "A Game"

Comments enhance the conversation and move the discussion forward, not merely repeating someones ideas or rewording them.
Evidence




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