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iRubric: Virtual World Themed Terrain Project rubric

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Virtual World Themed Terrain Project 
This rubric contains the requirements for a student's first virtual reality terrain.
Rubric Code: E36W5X
Ready to use
Public Rubric
Subject: Computers  
Type: Project  
Grade Levels: 9-12

Powered by iRubric Virtual World Futuristic School
  Poor

5 pts

Fair

10 pts

Good

15 pts

Excellent

20 pts

Terrain

Poor

Terrain contains 25% or less of theme elements and design.
Fair

Terrain contains 26% -50% of theme elements and design.
Good

Terrain contains 51% - 75% of theme elements and design.
Excellent

Terrain represents chosen theme in design. All elements contained within terrain are appropriate to the theme.
Layers

Poor

Terrain contains 25% or less of the necessary layer requirements.
Fair

Terrain contains 26% - 50% of the necessary layer requirements.
Good

Terrain contains 51% - 75% of the necessary layer requirements.
Excellent

Terrain contains a minimum of 6 different texture layers. All layer textures are visible somewhere in the terrain.
Hills and Valleys

Poor

25% or less of hills and valleys contain textures that are appropriate for the design theme.
Fair

26% - 50% of hills and valleys contain textures that are appropriate for the design theme.
Good

51% - 75% of hills and valleys contain textures that are appropriate for the design theme.
Excellent

Terrain contains hills and valleys. All hills and valleys contain textures that are appropriate for the design theme and are aligned correctly.
Static Meshes

Poor

25% or less of the terrain contains static meshes in the appropriate places.
Fair

26% - 50% of the terrain contains static meshes in the appropriate places.
Good

51% - 75% of the terrain contains static meshes in the appropriate places.
Excellent

Terrain contains a minimum of 6 static meshes that are placed in the appropriate places.
Connecting Room

Poor

Terrain contains connecting room that does not have an entrance way.
Fair

Terrain contains connecting room that is textured appropriately. Entrance way does not connect room to terrain.
Good

Terrain contains connecting room that is entered via a static mesh entrance way. Entrance way has holes that show spacing.
Excellent

Connecting room has appropriate texturing that is aligned. You enter the connecting room via a static mesh that is carved into a hillside.
Skybox

Poor

Terrain has a sky without using a skybox. Sky does not contain a static mesh.
Fair

Terrain has a sky without using a skybox. Sky contains a static mesh.
Good

Terrain uses a skybox for the sky without using a static mesh.
Excellent

Terrain uses a skybox for the sky and the skybox contains at least 1 static mesh.
Sound

Poor

25% or less of the sounds are placed in the terrain and are set to the correct volume setting.
Fair

26% - 50% of the sounds are placed in the terrain and are set to the correct volume setting.
Good

51% - 75% of the sounds are placed in the terrain and are set to the correct volume setting.
Excellent

Terrain contains a minimum of 6 sounds. The sounds are used appropriately and their volume is set to the correct level for the surrounding terrain area.
Sunlight Actor

Poor

Terrain has minimal amount of lighting and color to create the correct mood of the world using the sunlight actor.
Fair

Terrain has minimal amount of lighting and color to create the correct mood of the world using the sunlight actor.
Good

Terrain has the right amount of lighting and color to create the correct mood of the world without using the sunlight actor.
Excellent

Terrain has the right amount of lighting and color to create the correct mood of the world using the sunlight actor.



Keywords:
  • Virtual_Reality

Subjects:

Types:





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