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iRubric: Dialogue rubric

iRubric: Dialogue rubric

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Dialogue 
For grading dialogue in playwriting -- Based on Julie Jensen's Playwriting: Brief and Brilliant
Rubric Code: BXAB682
Draft
Public Rubric
Subject: Arts and Design  
Type: Assessment  
Grade Levels: Undergraduate

Powered by iRubric Dialogue
  Poor

1 pts

Fair

2 pts

Good

3 pts

Excellent

4 pts

Dialogue is action

Poor

Little effort to avoid conversation about past/future events or associated emotions.
The dialogue does not move the play forward,
Fair

The dialogue spends too much time referring to past events or emotions associated with those events. The dialogue does little to move the play forward,
Good

Dialogue moves the play forward but with occasional lapses referring to past/future events or emotions associated with those events.
Excellent

Dialogue moves the play forward. No talking about the past or possible future events. No talking about how the character feels about past or possible future events.
Disguise exposition

Poor

Exposition does not move the story forward and has no purpose but to explain the past. Not well integrated into conversation.
Fair

Exposition has no purpose but to explain the past and/or is unloaded all at once but an attempt is made to integrate it into conversation.
Good

Exposition does more than explain the past but is not well disguised -- Characters share information that is already known by other characters or "remembers" things.
Excellent

Exposition does more than explain the past. It furthers the conflict, complicates the plot or raises the stakes.
exposition is sprinkled throughout rather than given all at once.
Characters sound different

Poor

All the characters speak with the same voice.
Fair

The characters seem to be very similar but an attempt has been made to differentiate.
Good

Character personalities are different but underdeveloped.
Excellent

Each character is unique and different. They may have the same dialect but will display different personalities.
Characters want something

Poor

Characters are aimless and 2-dimensional.
Fair

Only main character/characters want something but it is not specific and/or at odds with others.
Good

Each character wants something but lacks specificity or is not at odds with what other characters want.
Excellent

Each character wants something specific and definable. What each character wants is slightly at odds with what other characters want.
Dialogue is lean

Poor

The dialogue is overly repetitious and contains numerous cliches.
Fair

The dialogue has some repetitious elements and /or too much information/ cliches.
Good

the dialogue is fairly trim but could be edited further.
Excellent

The dialogue is limited to its essence -- not repetitive or overloaded with information or cliches
Contains unspoken dialogue

Poor

Dialogue is only spoken.
Fair

Opportunity for character action is present but not fully incorporated with stage directions.
Good

Characters DO something but also verbalize the action. Stage directions are given.
Excellent

Character(s) given the opportunity to DOgiven. something rather than say something. Stage directions are



Keywords:
  • Plsywriting


Types:





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