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iRubric: NETS for Teachers 2008 Rubric

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NETS for Teachers 2008 Rubric 
Rate yourself as a teacher on each item. NETS-T @ 2008 International Society for Technology in Education. ISTE is a registered trademark of the International Society for Technology in Education.
Rubric Code: A95656
Draft
Public Rubric
Subject: Computers  
Type: Presentation  
Grade Levels: (none)

Powered by iRubric NETS for Teachers 2008
Rate yourself as a teacher on the National Education Technology Standards
  Poor

1 pts

Fair

2 pts

Good

3 pts

1. Facilitate and Inspire Student

a. Promote, support, and model creative and innovative thinking and inventiveness.

Poor
Fair
Good
1. Facilitate and Inspire Student

b. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources.

Poor
Fair
Good
1. Facilitate and Inspire Student

c. Promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.

Poor
Fair
Good
1. Facilitate and Inspire Student

d. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.

Poor
Fair
Good
2. Design and Develop Digital Age

a. Design or adapt relevent learning experiences that incorporate digital tools and resources to promote student learning and creativity.

Poor
Fair
Good
2. Design and Develop Digital Age

b. Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.

Poor
Fair
Good
2. Design and Develop Digital Age

c. Customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.

Poor
Fair
Good
2. Design and Develop Digital Age

d. Provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.

Poor
Fair
Good
3. Model Digital Age Work/Learning

a. Demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.

Poor
Fair
Good
3. Model Digital Age Work/Learning

b. Collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.

Poor
Fair
Good
3. Model Digital Age Work/Learning

c. Communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital age media and formats.

Poor
Fair
Good
3. Model Digital Age Work/Learning

d. Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.

Poor
Fair
Good
4. Promote and Model Citizenship

a. Advocate, model, and teach safe, legal, and ethical use of digital information and technology, including respect for copyright, intellectual property, and the appropriate documentation of sources.

Poor
Fair
Good
4. Promote and Model Citizenship

b. Address the diverse needs of all learners by using learner-centered strategies providing equitable access to appropriate digital tools and resources.

Poor
Fair
Good
4. Promote and Model Citizenship

c. Promote and model digital etiquette and responsible social interactions related to the use of technology and information.

Poor
Fair
Good
4. Promote and Model Citizenship

d. Develop and model cultural understanding and global awareness by engaging with colleagues and students of other cultures using digital age communication and collaboration tools.

Poor
Fair
Good
5. Engage in Professional Growth

a. Participate in local and global learning communities to explore creative applications of technology to improve student learning.

Poor
Fair
Good
5. Engage in Professional Growth

b. Exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing leadership and technology skills of others.

Poor
Fair
Good
5. Engage in Professional Growth

c. Evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning.

Poor
Fair
Good
5. Engage in Professional Growth

d. Contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community.

Poor
Fair
Good



Keywords:
  • Nets for teachers, technology

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