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iRubric: Basketball - Jump Shot rubric

iRubric: Basketball - Jump Shot rubric

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Students will be assessed on the phases of their jump shot skills.
Rubric Code: A23499W
Ready to use
Public Rubric
Type: Assessment  
Grade Levels: K-5

Powered by iRubric Jump Shot
  Outstanding

4 pts

Good

3 pts

Acceptable

2 pts

Needs Improvement

1 pts

Phase1 - Preparation

Outstanding

Balanced, standing square to the basket. Dips hips and bends knees
Has two hands on the ball and eyes on the basket. 80% of the time.
Good

Balanced, standing square to the basket. Dips hips and bends knees
Has two hands on the ball and eyes on the basket. 70% of the time.
Acceptable

Balanced, standing square to the basket. Dips hips and bends knees
Has two hands on the ball and eyes on the basket. 60% of the time.
Needs Improvement

Balanced, standing square to the basket. Dips hips and bends knees
Has two hands on the ball and eyes on the basket. 50% the time or less.
Phases 2 & 3 - Takeoff

Outstanding

Elbow is high, pointing to the basket.
Dominant hand behind the ball and non-dominant to the side. Extends knees and raises hips to explode off of the floor.
80% of the time.
Good

Elbow is high, pointing to the basket.
Dominant hand behind the ball and non-dominant to the side. Extends knees and raises hips to explode off of the floor. 70% of the time.
Acceptable

Elbow is high, pointing to the basket.
Dominant hand behind the ball and non-dominant to the side. Extends knees and raises hips to explode off of the floor. 60% of the time.
Needs Improvement

Elbow is high, pointing to the basket.
Dominant hand behind the ball and non-dominant to the side. Extends knees and raises hips to explode off of the floor. 50% of the time or less.
Phase 4 - Take the Shot

Outstanding

Extends arms high as jumps. At the top of my jump, releases the ball.
Flicks wrist to put back spin on the ball. 80% of the time.
Good

Extends arms high as jumps. At the top of my jump, releases the ball.
Flicks wrist to put back spin on the ball. 70% of the time.
Acceptable

Extends arms high as jumps. At the top of my jump, releases the ball.
Flicks wrist to put back spin on the ball. 60% of the time.
Needs Improvement

Extends arms high as jumps. At the top of my jump, releases the ball.
Flicks wrist to put back spin on the ball. 50% of the time or less.
Phase 5 & 6 - Follow Through/Landing

Outstanding

Maintains follow through, with wrist still ‘cocked’ and arms high for two seconds. Lands in balance, on two feet. 80% of the time.
Good

Maintains follow through, with wrist still ‘cocked’ and arms high for two seconds. Lands in balance, on two feet. 70% of the time.
Acceptable

Maintains follow through, with wrist still ‘cocked’ and arms high for two seconds. Lands in balance, on two feet. 60% of the time.
Needs Improvement

Maintains follow through, with wrist still ‘cocked’ and arms high for two seconds. Lands in balance, on two feet. 50% of time or less.



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