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iRubric: CLSC 200: Online Social Engagement Project Assignment rubric

iRubric: CLSC 200: Online Social Engagement Project Assignment rubric

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CLSC 200: Online Social Engagement Project Assignment 
For this assignment, the major project of the class, you will create an active online social media experience that engages the public on an issue of social justice. If project is completed in a group, you will work with the instructor to indicate how each person was involved in the overall outcomes and how their skills and knowledge will be evaluated.
Rubric Code: LX27WBB
Ready to use
Public Rubric
Subject: Social Sciences  
Type: Assignment  
Grade Levels: Undergraduate

Powered by iRubric Project Outline
25 % = 10% of final grade overall.
  Excellent

2 pts

Good

1 pts

Poor

0 pts

Choice of project
25 %

Excellent

Student has chosen a project that appropriately challenges their existing skills and is realistic to complete within the time frame.
Good

Student has chosen a project that is moderately challenging and likely to be completed within the time frame.
Poor

Student has chosen a project that is does only reflects pre-existing skills and comfort levels with the material and/or project is clearly too large or complicated to be completed within the time frame.
Delivery of requirements
75 %

Excellent

Outline clearly answers all the questions presented as part of the assignment.

Outline presents a strongly convincing case for choosing the described project and demonstrates how it will fulfill the requirements fully.
Good

Outline answers most of the questions presented as part of the assignment.

Outline presents a moderately convincing case for choosing the described project and demonstrates how it will fulfill the requirements.
Poor

Outline does not answer 3 or more of the questions presented as part of the assignment.

Outline does not clearly demonstration why student has chosen the described project or how it will fulfill the requirements.
Project delivery
50 % = 20% of final grade overall
  Excellent

2 pts

Good

1 pts

Poor

0 pts

Mechanics
30 %
Project delivery
33.33 %

Excellent

Student followed instructions for this assignment.

Project was submitted on or before the due date. In rare cases, a student may receive permission to submit late without losing marks.
Good

Student followed most of the instructions for this assignment.

Project was submitted late, without reason or permission.
Poor

Student did not follow the instructions for this assignment.

Project was submitted significantly late, without reason or permission.
Mechanics of writing
33.33 %

Excellent

There are no spelling or grammatical errors.
Good

There are few spelling or grammatical errors.
Poor

There are many spelling and grammatical errors.
Use of tools
33.33 %

Excellent

Project demonstrates effective networking between two or more digital social engagement tools.
Good

Project demonstrates ongoing networking between two or more digital social engagement tools.
Poor

Project does not demonstrate effective networking between two or more digital social engagement tools.
Content
60 %
Organization of information
20 %

Excellent

User is able to navigate and understand how information is organized.

Links work.

Titles and headings are effective.
Good

User is mostly able to navigate and understand how information is organized.

No more than one or two links do not work as expected.

There are minimal issues with titles and headings.
Poor

User is unable to find information or understand how information is organized.

A large number of links are broken.

Titles and headings do not provide effective guidance.
Knowledge and use of class material
20 %

Excellent

Student's knowledge is strongly demonstrated through this project.

Comprehension of class materials and subject matter is clearly reflected in the project.

Supporting facts are frequently provided and referenced in all cases.

Additional resources are provided.
Good

Student's knowledge is moderately demonstrated through this project.

Comprehension of class materials and subject matter is moderately reflected in the project.

Supporting facts are occasional provided and/or referenced in most cases.

Some additional resources are provided.
Poor

Student's knowledge is not demonstrated through this project.

Comprehension of class materials and subject matter is not reflected in the project.

Supporting facts are not provided and/or referenced in most cases.

No additional resources are provide.
Content quality
20 %

Excellent

Content is interesting and engaging.The material is original and demonstrates strong critical thinking skills.
Good

Content is moderately interesting and engaging. Most of the material is original and demonstrates critical thinking skills.
Poor

Content is not engaging or interesting. The material is not original and does not demonstrate critical thinking skills.
Visual impact
20 %

Excellent

Visuals are engaging, relevant and impactful.

Text is easy to read.

Overall visual design is appropriate to the content.

There is clear evidence that the visual elements were designed specifically for the target audience.
Good

Visuals are minimal but relevant and somewhat impactful.

Text is relatively easy to read.

Visual design relates to the content

Visual elements are moderately tailored to the target audience.
Poor

No visuals are used.

Text is difficult to read.

Visual design does not appeal to the target audience.

Visual elements do not represent the content of the material.
Use of specific elements
20 %

Excellent

Relevant available elements are used to full effect (ie. widgets, design elements).
Good

Relevant available elements are used to moderate effect.
Poor

Relevant available elements are not used effectively.
Public engagement
25 % = 10% of final grade overall.
  Excellent

2 pts

Good

1 pts

Poor

0 pts

Quality of engagement
25 %

Excellent

The target audience is strongly engaged and demonstrates frequent interaction with the project.
Good

The target audience is moderately engaged and demonstrates regular, if infrequent interaction with the project.
Poor

The target audience is not engaged and there is little to no public interaction with the project.
Discussion and feedback
25 %

Excellent

Discussion elements are developed and used extensively to engage the public and foster dialogue.

There are plenty of opportunities for users to ask questions or provide feedback.
Good

Discussion elements are developed and used moderately to engage the public and foster dialogue.

There are some opportunities for users to ask questions or provide feedback.
Poor

Discussion elements have not developed or used to engage the public and foster dialogue.

There are no opportunities for users to ask questions or provide feedback.
Regularlity and consistently
25 %

Excellent

Social engagement tools are being used consistently and according to the pre-stated schedule (daily, weekly, biweekly, etc.).
Good

Social engagement tools are being used somewhat consistently and more or less according to the pre-stated schedule (daily, weekly, biweekly, etc.).
Poor

Social engagement tools are not being used consistently nor according to the pre-stated schedule (daily, weekly, biweekly, etc.).
Realistic application
25 %

Excellent

Project is a real thing, with real engagement in the world and a life beyond the classroom.
Good

Project is becoming a real thing, with engagement in the world. It is developing a life beyond the classroom.
Poor

Project is not a real life activity and had no life beyond the classroom.





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