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iRubric: Tall Tales of Storyland: Creating your fairytale rubric

iRubric: Tall Tales of Storyland: Creating your fairytale rubric

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Tall Tales of Storyland: Creating your fairytale 
Students will work collaboratively in small groups to create a fairytale story with illustrations using multiple technological resources and creative crafting materials at school. Each group member must create a character, whether it is a person, animal, plant, or an inanimate object that has come to life. The group will be required to research different fairytale ideas and develop their storyline. The story must have correct sequence of events and contain all parts that make up a story.
Rubric Code: YX8737X
Ready to use
Public Rubric
Subject: English  
Type: Presentation  
Grade Levels: K-5

Powered by iRubric Fairytale Creation
  Poor

1 pts

Fair

2 pts

Good

3 pts

Excellent

4 pts

Reading

Poor

Students do not demonstrate an understanding of words an syllables during an oral presentation. Grade-level text understanding is not present, and accuracy of words and rate of speaking is inappropriate. Major mispronunciations are present.
Fair

Students have some understanding of words and syllables during an oral presentation. Reads grade-level text with limited understanding and accuracy. Rate of speaking is almost accurate and includes more than minor mispronunciations.
Good

Students have a somewhat accurate understanding of spoken words, syllables, and sounds though an oral presentation. Mainly reads grade-level text with purpose, accuracy, and appropriate rate with minor mispronunciations.
Excellent

Students have an excellent understanding of spoken words, syllables, and sounds though an oral presentation. Reads grade-level text with purpose, accuracy, and appropriate rate with minor to no mispronunciations.
Language Arts

Poor

Students do not have a detailed description of characters, settings, and major story events. Identification of who is narrating the story is not preset, and character experiences are not compared and contrasted.
Fair

Students have a somewhat detailed description of characters, settings, and major story events. Identification of who is narrating the story is somewhat blurred, and some character experiences are compared and contrasted.
Good

Students mostly have a detailed description of characters, settings, and major story events. Identifications of who is narrating the story is present, and character experiences are compared and contrasted.
Excellent

Students have a highly detailed description of characters, settings, and major story events. Identifications of who is narrating the story is present, and character experiences are compared and contrasted.
Writing

Poor

Students write narratives in which no appropriately sequenced events are recounted, and details are missing. One or no digital tools were used to produce the fairytale, and little to no group participation in researching and writing the project is present.
Fair

Students write narratives in which one sequenced event is recounted with details. Some digital tools were used to produce the fairytale, and some group participation in researching and writing the project is present.
Good

Students write narratives in which two sequenced events are recounted with details. A variety of digital tools are used to produce the fairytale, and a fair amount of group participation in researching and writing the project is present.
Excellent

Students write narratives in which three or more sequenced events are recounted with details. A variety of digital tools are used to produce the fairytale, and a great amount of group participation in researching and writing the project is present.
Digital Citizenship

Poor

Students do not use technology to take an active role in choosing, achieving and demonstrating competency in their goals. Students do not engage in positive, safe, legal and ethical behavior when using technology.
Fair

Students use technology to take a somehwhat active role in choosing, achieving and demonstrating competency in some of their goals. Students engage in positive, safe, legal and ethical behavior when using technology.
Good

Students use technology to take a mostly active role in choosing, achieving and demonstrating competency in most of their goals. Students engage in positive, safe, legal and ethical behavior when using technology.
Excellent

Students use technology to take a very active role in choosing, achieving and demonstrating competency in their goals. Students engage in positive, safe, legal and ethical behavior when using technology.




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