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iRubric: Role-Play (Practised) rubric

iRubric: Role-Play (Practised) rubric

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Role-Play (Practised) 
This rubric attempts to assess Undergraduate Japanese EFL students' communicative competence in ?? IB class.
Rubric Code: TX378C5
Ready to use
Public Rubric
Subject: English  
Type: Exam  
Grade Levels: Undergraduate

Powered by iRubric Role Play
  Poor

1 pts

Fair

2 pts

Good

3 pts

Very Good

4 pts

Situation/Creativity

Poor

Situations are not well-thought of. No effort is made in creating the dialogues.
Fair

Some dialogues present some creativity but situations are predictable.
Good

Interesting situations allows students to creatively showcase learned language but dialogues present minimal originality.
Very Good

Most of the situations are surprisingly new and original, and fresh dialogues are used.
Character/Body Movement

Poor

There are no discernible characters portrayed. Most of the students are themselves. No sensible use of body language to bring out emotions
Fair

One or two students played characters well.There is no sensible use of body language to express emotions.
Good

Most of the students portrayed their characters well but still lacking in showing emotions.
Very Good

There is a good sense of characterization with excellent use of body language.
Preparation

Poor

The group obviously has little preparation or practice.
Fair

At least one student in the group had minimal participation. At least one student failed to contribute significantly to the final product. The group has had little practise
Good

The students in the group all had significant participation, but some contributed more than others. Not all had an equal impact on the final product.
Very Good

The students in the group participated equally and had an equal impact on the final product. The presentation is well-rehearsed.
Fluency

Poor

Most of the students' lines are unnatural and unpleasant to hear.
Long pauses,uhms, and ???’s are distracting. Intonation and rhythm are for most part strange.
Fair

Some students show natural delivery
but with pauses,uhms, and ???’s.
Intonation and rhythm are for some parts native-like.
Good

Most of the students display natural delivery of language and with high level of confidence.
Great effort is made to avoid pauses,uhms, and ???’s and make intonation and rhythm native-like.
Very Good

All of the students have shown excellent fluency. There is a smooth flow of presentation.
Target Language

Poor

Target language learned are missing
Fair

Some of the target language learned are used. A lot of mistakes are apparent.
Good

Students used most of the target language learned in class. Only few mistakes are noticeable.
Very Good

Students used ALL of the target language learned in class with no obvious mistakes.
Presentation

Poor

Use of Katakana English is evident. Most of the students' voices are inaudible and unclear. There is no audience contact.
Fair

Some of the words are mispronounced or uttered in Katakana English. Lines are sometimes inaudible. Presenters sometimes lose the audience.
Good

No Katakana English is observed. There is awareness of the audience but still some voices are inaudible.
Very Good

Most of the pronunciation are flawless. Students are aware of the audience most of the time. Voices are clear and audible.



Keywords:
  • EFL Role Play;Japanese College Students;

Subjects:






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