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iRubric: Designing a Digital Breakout EDU Game rubric
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Designing a Digital Breakout EDU Game
After taking several courses in digital breakout game design, students will create an original digital breakout game using the BREAKOUT EDU platform.
Rubric Code:
K2XC38B
By
kohogfan
Ready to use
Public Rubric
Subject:
Arts and Design
Type:
Project
Grade Levels:
6-8
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Desktop Mode
Mobile Mode
Breakout Edu
Poor
1 pts
Fair
2 pts
Good
3 pts
Excellent
4 pts
TEXT
Poor
5+ ERRORS IN MECHANICS, CAPITALIZATION, SPELLING AND/OR PUNCTUATION.
Fair
3-4 ERRORS IN MECHANICS, CAPITALIZATION, SPELLING AND/OR PUNCTUATION.
Good
1-2 ERRORS IN MECHANICS, CAPITALIZATION, SPELLING AND/OR PUNCTUATION.
Excellent
NO ERRORS IN MECHANICS, CAPITALIZATION, SPELLING AND/OR PUNCTUATION.
TITLE
Poor
NOT CREATIVE AND/OR ORIGINAL; DOES NOT MAKE PLAYER WANT TO CHOOSE GAME
Fair
SLIGHTLY CREATIVE AND/OR ORIGINAL; PLAYER MAY WANT TO CHOOSE GAME
Good
SOMEWHAT CREATIVE AND/OR ORIGINAL.
Excellent
VERY CREATIVE AND/OR ORIGINAL; ENTICES PLAYER TO CHOOSE GAME OUT OF MANY POSSIBLE CHOICES
STORY
Poor
STORY IS BASIC AND/OR DOES NOT MAKE SENSE TO THE PLAYER.
Fair
STORY MAKES SENSE. HOWEVER, IT IS NOT ENGAGING TO THE PLAYER.
Good
STORY IS ENGAGING AND MAKES PLAYER WANT TO CONTINUE.
Excellent
STORY IS ENGAGING AND MAKES PLAYER WANT TO CONTINUE. STORY WEAVES CLUES TOGETHER AND MOVES THE GAME FORWARD IN A WAY THAT MAKES SENSE TO THE PLAYER.
LOCKS
Poor
ONE TYPE OF LOCK USED
Fair
2-3 DIFFERENT TYPES OF LOCK USED
Good
4 DIFFERENT TYPES OF LOCK USED
Excellent
5 required locks used in game including TEXT, SHAPE, NUMBER, DIRECTIONAL and COLOR.
GAME PLAYABILITY
Poor
GAME IS NOT COMPLETE
Fair
GAME DOES NOT MAKE SENSE TO THE PLAYER, THEREFORE MAKING IT DIFFICULT TO FINISH
Good
GAME FOLLOWS AN ORDER THAT MAKES SENSE TO THE PLAYER. HOWEVER, THE GAME IS EXTREMELY EASY TO PLAY.
Excellent
GAME IS VERY CREATIVE. GAME FOLLOWS AN ORDER THAT MAKES SENSE TO THE PLAYER. GAME PROVIDES JUST THE RIGHT ABOUT OF CHALLENGE.
RESOURCES
Poor
ONLY ONE TYPE OF RESOURCE WAS USED.
Fair
TWO TYPES OF RESOURCES USED
Good
THREE TYPES OF RESOURCES USED
Excellent
GAME USED MANY VARIED TYPES OF RESOURCES IN A CREATIVE WAY. (VIDEO, PHOTO, ILLUSTATIONS, IMAGES, LAYERED IMAGES, CODES, FAKE TEXT MESSAGES, FAKE RECEIPTS ETC.)
Subjects:
Arts and Design
Types:
Project
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