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iRubric: Unity Game Marking Rubric

iRubric: Unity Game Marking Rubric

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Unity Game Marking Rubric 
Rubric Code: B24X896
Ready to use
Public Rubric
Subject: Computers  
Type: Project  
Grade Levels: 9-12

Powered by iRubric Unity Game Project
  Poor

(N/A)

Fair

(N/A)

Good

(N/A)

Great

(N/A)

Project Plan
6 pts

Poor

No project management present. Goals not met.
Fair

Project had some tasks identified. Some tasks were completed. Some goals were met. Finished some tasks on time.
Good

Most tasks were identified. Most tasks were completed as designed. One or two goals or time frames were not met.
Great

Tasks were identified. Each task was completed appropriately according to design and timeline. Original goals were met.
Design
5 pts

Poor

Little or no design present one requirement present.
Fair

Basic design, at least two requirements are present. Not updated.
Good

Design is mostly complete, at least 3 requirements are present some updates, but not current.
Great

Design is complex, includes flow chart, and timeline. Goals and written description of project are present. Schematics exist and are readable. Design has been updated to represent final project, and all versions are included.
Game Play
10 pts

Poor

Game has no logical design. No scoring or advancement.
Fair

Game has a purpose but the steps for reaching goals are not clearly articulated. Difficult to understand game flow. Incorporates game scoring.
Good

Purpose of the game can be determined through play, but not always defined clearly, most actions follow a logical progression. Game scoring is clear and at least one advancement is present.
Great

Purpose of the game is clear and cause and effect of actions follows logical progression. Game is scored correctly and more than one advancement is present.
Objects
12 pts

Poor

No or one object present, no actions associated with it.
Fair

At least three distinct objects are present, some actions and inter-actions are present, but not working correctly for all cases.
Good

At least three distinct objects are present, actions and interactions are present for all objects including collisions. Results from actions are mostly expected, some flaws.
Great

At least five objects are present with all appropriate actions and interactions, including 3 different types of collisions. Results are expected and accurate.
Astetics
5 pts

Poor

Very little thought was given to the overall theme of the game, sprites, music, rooms and backgrounds do not correspond.
Fair

Very basic theme is present, some elements seem to correspond. Purpose of some elements is not apparent.<BR>
Does not incorporate all required items.
Good

Game theme is apparent most elements seem to correspond well to each other and the purpose of each is clear. One or two required items are not present.
Great

Game theme is clear and all required elements are present and correspond well, purpose of all elements is clear.
Programming
12 pts

Poor

No documentation is present. Code is hard to follow.
Fair

Some of the code is understandable, but much is difficult to follow.
Good

All documentation is present, but is not well written. Code is fairly easy to understand.
Great

It is easy to read and understand all instructions, as well as program code.



Keywords:
  • programming, gamemaker, video game

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