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iRubric: Tattoo or Body Art Design rubric

iRubric: Tattoo or Body Art Design rubric

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Tattoo or Body Art Design 
Students are given a homework assignment where they are to create one drawing in any of the tattoo “styles” for each of the following 5 themes: Celtic, symbols, floral, wildlife and fantasy after doing some image research (find reference pictures).
Rubric Code: Z23A77W
Ready to use
Public Rubric
Subject: Arts and Design  
Type: Project  
Grade Levels: 6-8, 9-12

Powered by iRubric Tattoo or Body Art
  Exceeds

50 pts

Meets

45 pts

Partially Meets

35 pts

Does not Meet

30 pts

Symbolism

Exceeds

Symbolism is interesting, thoroughly researched and used well; symbols make sense in relation to the student's criteria.
Meets

Symbolism is present and researched; symbols make sense given the criteria from the student.
Partially Meets

Symbols are present; mostly fit the criteria given by the student with some deficiencies - i.e incorrect color or design.
Does not Meet

Symbolism is difficult to understand, or do not fit the criteria with significant deficiencies.
Craftsmanship

Exceeds

Drawing and coloring or value shows exceptional evidence of neatness, care and knowledge of chosen material.
Meets

Drawing and coloring or value shows evidence of neatness, care and knowledge of chosen material.
Partially Meets

Drawing and coloring or value shows little evidence of neatness, care or knowledge of chosen material.
Does not Meet

Drawing and coloring or value shows no evidence of neatness and care. Drawing is smudged, wrinkled, torn, etc.
Creativity

Exceeds

Drawing goes beyond requirements and criteria; design is visually interesting and unique and appears of a quality that a real person might put on their body.
Meets

Drawing meets requirements in use of criteria; design decisions are interesting.
Partially Meets

Drawing partially meets requirements; design decisions are interesting with some questionable or obvious problems - i.e composition problems, element placement issues, etc.
Does not Meet

Drawing does not meet requirements; design is predictable or contains significant issues regarding composition and/or element placement.
Time Management

Exceeds

Routinely uses time well throughout the project to ensure things get done on time.
Meets

Usually uses time well throughout the project, but may have procrastinated a bit.
Partially Meets

Tend to procrastinate, but always gets things done by the deadlines.
Does not Meet

Rarely get things done by the deadlines.





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