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iRubric: Water, Air, Maze, Target Video Game rubric
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Water, Air, Maze, Target Video Game
Water, Air, Maze, Target Video Game
For this game, you will be building a new video game. Remember, this game MUST include and follow all directions. This game must have 3 levels and each of the levels is one of the types of games we have worked on thus far: Air, target, water, and Maze. This game must contain 5 student created backgrounds, 4 student created sprites, and must make use of broadcasting. Remember when using complicated variables that some will be very difficult to program, so take that into account when designing.
Rubric Code:
TXA4XCC
By
grade8teamJI
Ready to use
Public Rubric
Subject:
Computers
Type:
Assessment
Grade Levels:
6-8
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Desktop Mode
Mobile Mode
Video Game Mid Term
Below Basic
1 pts
Basic
5 pts
Proficient
8 pts
Advanced
10 pts
3 Levels
Below Basic
Game doesn't includes 3 levels. Also do not include sound, obstacles, artifacts. Game does not include a start screen or an end screen
Basic
Game includes 3 levels, however they do not artifacts, obstacles or sound. Game includes a start and end screen
Proficient
Game includes 3 levels with dimensions. Room includes sounds, artifacts, obstacles and collisions. Game includes start and end screen without animation.
Advanced
Game includes 3 or more levels with dimensions. Room includes complex sounds, artifacts, obstacles, graphics and multiple collisions. Game includes start and end screen with animation.
4 Sprites
Below Basic
Game includes 1 Sprite
Basic
Game includes 2 Sprites
Proficient
Game includes 3 sprites
Advanced
Game includes 4 or more sprites.
3 Created Backgrounds
Below Basic
Game includes 1 author created backgrounds.
Basic
Game includes 2 author created background.
Proficient
Game includes 3 basic backgrounds created by the author.
Advanced
Game includes 4 or more complex author created backgrounds.
Bonus of 5 points per background for additional backgrounds created by author over and above 3 background minimum up to 25 points.
1 Start Screen
Below Basic
No start screen was created.
Basic
A basic start screen was created however buttons do not work or were not included in the start screen
Proficient
Start screen includes functioning buttons such as INFO, Start Game, etc. Buttons take players out to additional screens
Advanced
Start screen includes functioning buttons taking players to additional screens. In addition, complex info, start and end screens have been designed. Screens including animation receive a 5 point bonus.
Info Screen
Below Basic
No Info screen was created.
Basic
A basic info screen was created, however instructions did not help the player with questions about the game.
Proficient
A basic info screen was created however, the instructions for the player were poorly written, and did not help the player understand how to play the game
Advanced
A complex info screen was created, helping the player understand game play.
Move to Level Event
Below Basic
No Move to Next Level event
Basic
Move to Next Level event programmed incorrectly
Proficient
Move to Level Room programmed correctly
Advanced
Complex Move to Next Level events or triggers for additional actions. Additional scripting added to create or control Move to Next Level event.
Game Play
Below Basic
Game does not play well.
Basic
Game has programming problems preventing smooth play
Proficient
Game meets basic requirements for play.
Advanced
Game has good play, good action. Consistent play throughout game.
Game Craftsmanship
Below Basic
Game is poorly crafted. Game play is unexciting. Game has no educational value
Basic
Game has some interesting elements. Game play is slow and players soon lose interest in the game.
Proficient
Game has interesting and challenging elements. Game play is fun and players enjoy the game.
Advanced
Game has many interesting and challenging elements. Game play is exciting and players want to keep playing the game
Work Ethic
Below Basic
Student rarely used class time to work on project. Student was continuously redirected to return to work on project. Student rarely prepared to complete project in class.
Basic
Student occasionally used class time to work on project. Student needed numerous prompts to return to work. Student was disorganized, numerous days to complete project.
Proficient
Student was organized, and worked steadily and consistently on project. Student did not need prompting to remain on task.
Advanced
Student was well organized and well prepared to work on project every class period. Student used class time to enhance their project and kept improving the project up to the deadline. Student was on task without prompting.
Level Content
Below Basic
Does not include more than 1 type of game: water, sky, or maze.
Basic
Does not include more than 2 types of game: water, sky, or maze.
Proficient
Includes all three types of games.
Advanced
Includes all types of games and the difficulty level increases on each, either by adding enemies, lower available time, hit points, etc.
2 enemy Sprites
Below Basic
Does not have any enemy sprites
Basic
Has 1 Enemy Sprite.
Proficient
Has 2 Enemy Sprites, but they do not work correctly.
Advanced
Has 2 enemy sprites, but there are multiples of each so to increase the difficulty of the game. They work correctly.
Sound Effects/Music
Below Basic
Does not have sound effects or music.
Basic
Has only sound effects, or music.
Proficient
Has sound which plays throughout the game and sound effects which are the same for each level.
Advanced
Has sound which plays throughout the game and sound effects which are different for each level.
Subjects:
Computers
Types:
Project
Assessment
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