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This rubric is for use with a project using QB64. It is designed to be a three week program.
Rubric Code: SXX2W54
Ready to use
Public Rubric
Subject: Computers  
Type: Project  
Grade Levels: 9-12

Powered by iRubric Basic Stamp Project
  Poor

2 pts

Fair

5 pts

Good

8 pts

Great

10 pts

Project Plan

Poor

No project management present. Goals not met. No write up present.
Fair

Project had some tasks identified, more than one person was assigned specific jobs. Some tasks were completed. Some goals were met. Finished some tasks on time. No write up present.
Good

Most tasks were identified and assigned. Most tasks were completed as designed. One or two goals or time frames were not met. Project write up was complete.
Great

Tasks were identified and assigned to members. Each task was completed appropriately according to design and timeline. Original goals were met.<BR>
Project write up was complete.
Design

Poor

Little or no design present one requirement present.
Fair

Basic design, at least two requirements are present. Not updated.
Good

Design is mostly complete, at least 3 requirements are present some updates, but not current.
Great

Design is complex, includes flow chart, and timeline. Goals and written description of project are present. Schematics exist and are readable. Design has been updated to represent final project, and all versions are included.
Game Play

Poor

Game has no logical design. No scoring or advancement.
Fair

Game has a purpose but the steps for reaching goals are not clearly articulated. Difficult to understand game flow. Incorporates game scoring.
Good

Purpose of the game can be determined through play, but not always defined clearly, most actions follow a logical progression. Game scoring is clear and at least one advancement is present.
Great

Purpose of the game is clear and cause and effect of actions follows logical progression. Game is scored correctly and more than one advancement is present.
Rooms

Poor

No to 5 rooms, no actions associated with it.
Fair

At least 6 to 11 rooms are present, some actions and inter-actions are present, but not working correctly for all cases.
Good

At least 12 - 17 rooms are present and interactions are present for all objects including a score counter. Results from actions are mostly expected, some flaws.
Great

At least 18 + rooms are present with all appropriate actions and interactions, including at least 2 different types of counters. Results are expected and accurate.
Astetics

Poor

Very little thought was given to the overall theme of the game, rooms and backgrounds do not correspond.
Fair

Very basic theme is present, some elements seem to correspond. Purpose of some elements is not apparent.<BR>
Does not incorporate all required items.
Good

Game theme is apparent most elements seem to correspond well to each other and the purpose of each is clear. One or two required items are not present.
Great

Game theme is clear and all required elements are present and correspond well, purpose of all elements is clear.
Programming and Documentation

Poor

No documentation is present. Code is hard to follow.
Fair

Some documentation is present missing at least 2 requirements. Some of the code is understandable, but much is difficult to follow.
Good

All documentation is present, but is not well written. Code is fairly easy to understand.
Great

All documentation is present and well written. It is easy to read and understand all instructions, as well as program code.
Personal Reflection/Individual

Poor

No personal reflection done. Little work completed on project
Fair

Short paragraph only addressed one or two required components. Completed some assigned tasks.
Good

Personal reflection was well written all components were present. Did not complete all assigned tasks.
Great

Personal reflection was well written with all required components. Individual work was completed as assigned.



Keywords:
  • programming, gamemaker, video game

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