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iRubric: Student Learning Across Intellectual & Affective Dimensions rubric

iRubric: Student Learning Across Intellectual & Affective Dimensions rubric

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Student Learning Across Intellectual & Affective Dimensions 
Based on AAC&U's Integrative Learning VALUE rubric: VALUE: Valid Assessment of Learning in Undergraduate Education.(2013). Retrieved from http://www.aacu.org/value/rubrics/integrativelearning.cfm
Rubric Code: R234A5A
Ready to use
Public Rubric
Subject: Vocational  
Type: Assessment  
Grade Levels: Undergraduate, Graduate

Powered by iRubric William and Mary Campus Recreation
Student Learning Across Intellectual and Affective Dimensions Rubric
  Capstone

4 pts

Milestone

3 pts

Milestone

2 pts

Benchmark

1 pts

Connections to Experience

Connects relevant work experience and life experiences

Capstone

Meaningfully synthesizes connections among experiences outside employment at the Campus Recreation center to deepen understanding of connections and to broaden own points of view.
Milestone

Effectively selects and develops examples of life experiences, drawn (from work experience), to illuminate knowledge from working at Campus Recreation.
Milestone

Compares life experiences and work experiences, and uses work knowledge to infer differences, as well as similarities, and acknowledge perspectives other than own.
Benchmark

Identifies connections between life experiences and work experiences..
Connections to Training

Sees (makes) connections from job trainings to life or work experiences

Capstone

Independently creates wholes out of multiple parts (synthesizes) or draws conclusions by combining examples of different job trainings from work in Campus Recreation.
Milestone

Independently connects examples of job training and how it was utilized while working in Campus Recreation or within life experiences.
Milestone

When prompted, connects examples of job training and how it was utilized while working in Campus Recreation or within life experiences.
Benchmark

When prompted, presents examples of job training and how it was utilized while working in Campus Recreation or within life experiences.
Transfer

Adapts and applies skills, abilities, values (as perceived by the Campus Recreation department), or perspectives gained in one situation to new situations

Capstone

Adapts and applies, independently, skills, abilities, values, or perspectives gained in one situation while working at the Campus Recreation center to new situations to solve difficult problems or explore complex issues in original ways.
Milestone

Adapts and applies skills, abilities, values, or perspectives gained in one situation while working at the Campus Recreation center to new situations to solve problems or explore issues.
Milestone

Uses skills, abilities, values, or perspectives gained in one situation while working at the Campus Recreation center in a new situation to contribute to understanding of problems or issues.
Benchmark

Uses, in a basic way, skills, abilities, values, or perspectives gained in one situation while working at the Campus Recreation center in a new situation.
Reflection and Self-Assessment

Demonstrates a developing sense of self as a learner, building on prior experiences to respond to new and challenging contexts (may be evident in self-assessment or reflection)

Capstone

Envisions a future self (and possibly makes plans that build on past experiences that have occurred across multiple and diverse contexts, i.e. work experiences).
Milestone

Evaluates changes in own learning over time, recognizing complex contextual factors (e.g., works with ambiguity and risk, deals with frustration, considers ethical frameworks within the Campus Recreation work environment).
Milestone

Articulates strengths and challenges (within work or Campus Recreation experiences) to increase effectiveness in different contexts (through increased self-awareness).
Benchmark

Describes own performances (work related) with general descriptors of success and failure.



Keywords:
  • William and Mary, Campus Recreation, Student Employees, Student Learning, Assessment

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