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iRubric: Abby Marnik Fall '22 Participation Rubric

iRubric: Abby Marnik Fall '22 Participation Rubric

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Abby Marnik Fall '22 Participation Rubric 
Class participation is based on several important ideas: 1. We construct knowledge and learn from each other, and if you don't speak, others don't learn from you--and vice versa; 2. The evaluation of your performance is based on evidence, what can be demonstrated and observed-- you need to show what you know; 3. The more noticeable you make yourself by your participation, the more memorable you are to others when they are trying to recall who you are and what you stand for.
Rubric Code: M237X46
Ready to use
Public Rubric
Subject: (General)  
Type: (Other)  
Grade Levels: Undergraduate

Powered by iRubric Participation
  Poor = D

D: Set; Cannot be changed.

1 pts

Fair = C

C: Set; Cannot be changed.

2 pts

Good = B

B: Set; Cannot be changed.

3 pts

A Game

A: Create criteria for your A game

4 pts

Evidence

At the end of the semester provide evidence to support your score for each category.

(N/A)

Class Attendance
20 %

Being present and ready to learn

Poor = D

Missed 4 or more classes and was not participating in discussions
Fair = C

Missed 3 or more classes and participated in discussions occassionally
Good = B

Missed 2 or more classes but was ready to learn when attending class
A Game

Missed 1 or less classes and was prepared to engage every day.
Evidence

I only missed one class this semester, that was due to the fact that I was traveling home from Thanksgiving break. (See next block for frequency of participation)

consistent with my A game
Frequency of Participation
15 %

Poor = D

does not contribute or alternately dominates discussion
Fair = C

Irregularly participates, ONLY OCCASIONALLY
Good = B

initiates questions and comments, regularly participates.
A Game

Participates in the discussion and/or is actively listening to others when they are speaking.
Evidence

I am definitely more on the shy side, though I did participate in the discussions a handful of times. My frequency of participation lines up with my "A game" description, as when I was not speaking I was listening to what others had to say.

Consistent with my A game
Forum/Perusall Participation
20 %

Poor = D

1-2 Annotations Posted readings, personal experiences, news items, videos, articles, observations, etc.
Fair = C

3-4- Annotations. readings, personal experiences, news items, videos, articles, observations, etc.
Good = B

5-6 annotations, posted personal experiences, news items, videos, articles, observations, etc.
A Game

Completes forum and Perusall homework on time, annotating when necessary.
Evidence

I put effort into my homework and my responses were always submitted on time.
While I did read the Perusall readings, I didn't always annotate (I annotated a handful of them when I felt it was necessary).

consistent with my A game
Team Participation out/in class
10 %

Poor = D

Never met with group
Fair = C

Met with group occasionally and occasionally offered input to group discussion.
Good = B

Present for most group meetings and always contributed to discussion.
A Game

Present for group meetings and contributes to all group work
Evidence

My group would meet up after class to chat about our upcoming presentation the week before the due date (all of which i was present for). When working on the project, we did so individually on our own time. The one class I missed was when my group was presenting- I notified my professor and group mates and contributed to the project's powerpoint.

consistent with A game
Outside Of Class Participation
5 %

Poor = D

Never participated in announced outside activities (films, lectures, relevant volunteer work,etc) outside of class time.
Fair = C

Occasionally participated in announced outside activities (films, lectures, relevant volunteer work,etc) outside of class time.
Good = B

Frequently participated in announced outside activities (films, lectures, relevant volunteer work,etc) outside of class time.
A Game

Participated in all available outside activities outside of class time
Evidence

The only out-of-class activity was the photo field trip. I went to Colt State park and took my 10 photos there.

consistent with A game
Questioning
5 %

Poor = D

Makes only statements, "(this is what you should do and how" Does not ask questions.
Fair = C

Asks some questions but makes mostly statements, or leading questions. Already has an answer before asking a question.
Good = B

Asks open ended questions.
When statements are made they are mostly in response to a question. When beginning to make a statement, tries to re-frame the statement into a question.
A Game

Makes statements in discussions that elaborate on a classmate's/ presenter's comment. Shares beliefs in a respectful manner
Evidence

The handful of times I did participate, I brought up new ideas that also elaborated on my classmates past statements. For example, we were discussing sustainability and I added the fact that a lot of companies greenwash their products to consumers.

In another discussion about consumption of goods, I mentioned how people are in this cycle of always having to have the "newest" or "best" item to look cool and fit in with everyone else.
Authenticity
5 %

Poor = D

Makes statement or asks questions only based on what others want to hear. Relates to others as they want and not as self.
Fair = C

Takes into consideration self (feelings, thoughts, opinions, etc,) but continues to only give feedback that conforms to the other.
Good = B

Is beginning to be self-authoring, appearing to others as one appears to oneself.
A Game

Shares beliefs respectfully, even if agreeing or disagreeing with another.
Evidence

I have always made sure to be respectful of other people's opinions during discussions. My statements mostly elaborated on other points, most of the time we were all in agreement.

consistent with A game
Preparation
5 %

Poor = D

makes spontaneous but uninformed comments, obvious that required pre-reading not completed.
Fair = C

Comments are informed but lack completeness of comprehensive preparation
Good = B

has read assigned material and relates comments to it
A Game

Has read the required sources, submitted the writing prompt on time with relevant details on the readings, and is ready to engage in discussion.
Evidence

Effort was put into all of my homework and submitted to bridges on time. I arrived to class on time and was ready to discuss the materials.


consistent with A game
Originality/creativity
5 %

Poor = D

restatement of readings or comments already offered
Fair = C

Unconventional ideas but may not be well thought out or practical
Good = B

presents novel view, different perspective, original approaches
A Game

presents thoughtful comments on the readings in the writing prompt and in discussions
Evidence

My responses were thoughtful and reflective, not just thrown together at the last minute.

consistent with A game
Articulation
2 %

Poor = D

mispronunciation, poor use of words, poorly organized ideas
Fair = C

Uses jargon, common expressions rather than appropriate technical terms
Good = B

clear and organized use of language, expresses ideas fluently, visual supplements
A Game

Slides presented are clear and concise. Writing prompt submissions have been proofread. Comments in discussion are well thought-out before being said.
Evidence

No spelling/ grammar errors in my slides or responses. I made sure to proof read my submissions.
Comments in discussion pertained to the topic at hand

consistent with A game
Presentation
2 %

Poor = D

Speaks too softly for all to hear, addreses only the instructor, monotone, upspeak
Fair = C

Inconsistent in presentation, needs reminding,variable style, mannerisms
Good = B

eye contact, address all of class, audible volume, interest & inflection in voice
A Game

projects voice during presenting so that everyone can hear. Makes eye contact while presenting and asks thoughtful/ relevant questions about the readings.
Evidence

Everyone was able to hear and understand me while presenting. I asked relevant questions, some that even required a little extra thinking (intersectionality powerpoint- and guessing which countries are more susceptible to the effects of climate change)

consistent with A game
Vocabulary
2 %

Poor = D

Uses cliche's, mundane vocabulary, uses terms incorrectly
Fair = C

Inconsistent in use of proper terms
Good = B

demonstrates knowledge and accurate use of terms
A Game

Uses relevant terminology often and affectively.
Evidence

I am a science major, none of the vocabulary was new to me. I was able to use all of the language correctly.

consistent with A game
Receptive
2 %

Poor = D

defensive, demeans others' comments, talks over them, or disregards feedback
Fair = C

Is respectful and listens, but does not apply feedback
Good = B

accurately listens to and considers feedback from others
A Game

Listens to classmates even if they have a different opinion. If responding, it is done so respectfully, in more of a discussion manner rather than an argument.
Evidence

Actively listened to classmates during discussions. The situation didn't arise where I stated that I disagreed with someone, though if it had I would have been respectful.

consistent with A game
Inclusion
2 %

Poor = D

does not mention others or further develop ideas previously discussed
Fair = C

Implies contributions of others and bases argument on previous contributions
Good = B

builds on and relates to points made by other contributors,, harmonizes, summarizes, contrasts etc. When referring to others, uses their name.
A Game

Encourages everyone to engage in discussion when presenting. Calls on classmates using their names. Builds on classmates comments with my own/ brings up a new issue or perspective that relates to the topic. For example, "this is similar to this issue..." or "this reminds me of something we discussed last week..." etc.
Evidence

See "Questioning" section for example responses.
I added new ideas to the discussion that built upon previous statements from other classmates.

consistent with A game
Rhetoric
2 %

Poor = D

argues opinion or emotion without evidence
Fair = C

Provides weak or inconsistent evidence or reasoning
Good = B

gives evidence supporting assertions, argues logically, gives examples
A Game

Gives supporting evidence when making a claim. Uses background knowledge of science to make thoughtful and informed statements
Evidence

Since I am a science major, I have taken a variety of classes that pertained to the environment or sustainability. I have a lot of background knowledge on these topics and was able to utilize that in my discussion/ response prompts.

consistent with A game
Relevance & value
2 %

Poor = D

tangential or pedantic
Fair = C

Contributes on portions or segments, but misses the big picture
Good = B

comments are pertinent to topic and add important facts and perspectives
A Game

Makes comments pertaining to the discussion than open up another line of discussion.
Evidence

My statements allowed the class discussion to continue and opened up another side discussion about greenwashing/ consumption to "fit in"/ be in style.

consistent with A game




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