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rubrics by lhoeler
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44
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1
Scale Model Rubric
Make a 3D scale model of a 'real life' room or building. Include a minimum of 5 objects (min. 10 conversions) which you measure. Submit a 'blueprint' , actual photo of the room, scale calculations
Grade levels:
6-8
9-12
lhoeler
2
Haunted House Project
A rubric that depicts the various stages and completion of a haunted house construction. Stage 1- drawing of house Sate 2- Creating using 3D AutoCad program Stage 3- constructing the haunted house Stage 4- Decorating the haunted house
Grade levels:
9-12
lhoeler
3
Design Your Haunted House
Students will design a house in RoomSketcher.com A series of learning activities leading to the skills for designing the floor plan of a house using computer simulation programs. The assignment begins with drawing your family house floorplan, to modeling that on the computer, to sketching a desired dream house floorplan to modeling it on the computer.
Grade levels:
9-12
lhoeler
4
Dorm Room AutoCAD
Grade levels:
9-12
lhoeler
5
Scale Model Rubric
Make a 3D scale model of a 'real life' room or building. Include a minimum of 5 objects (min. 10 conversions) which you measure. Submit a 'blueprint' of the conversions following the example on the requirement sheet. If you choose to do a virtual model it should be of the school campus. It does not need to include the dorms.
Grade levels:
6-8
lhoeler
6
Dorm Room Interior Design Project
Dorm Room Design Project
Grade levels:
9-12
lhoeler
7
Cardboard Chair Design and Construction
This is the scoring rubric for the Cardboard Chair Design and Construction
Grade levels:
9-12
lhoeler
8
Marketing Project
Students will work in marketing teams to create a commercial to sell a product to potential consumers. Students will use various concepts and strategies learned during the marketing unit in order to create an effective marketing campaign.
Grade levels:
9-12
lhoeler
9
Marketing Project
Students will work in marketing teams to create a commercial to sell a product to potential consumers. Students will use various concepts and strategies learned during the marketing unit in order to create an effective marketing campaign.
Grade levels:
9-12
lhoeler
10
Creating Ad for Your Product
Students will create a magazine advertisement using persuasive techniques and vivid adjectives. Advertisement can be for an original product(a product you create) or a product that is already on the market ( create a new ad for Pepsi, etc). Choose HOW you want to market and your target audience. Decide how best you can persuade those buyers to purchase your product.
Grade levels:
9-12
lhoeler
11
Marketing ( Selling Project) skit/oral presentation
Reference Chapter 3, 4 and 5 in assigned textbook. In groups of two's students must create a new theme park to demonstrate the marketing strategies, target market, and 4 P's of Marketing. A brochure & map for (Advertisement-Magazine Advertisement) must accompany product. Students must demonstrate all activities in the marketing process by providing a typed page describing: the approach, detemining needs, presenting products, overcoming objections, suggested price, games, attractions, rides, restaurants, and location.
Grade levels: N/A
lhoeler
12
Marketing ( Selling Project) skit/oral presentation
Reference Chapter 3, 4 and 5 in assigned textbook. In groups of two's students must create a new theme park to demonstrate the marketing strategies, target market, and 4 P's of Marketing. A brochure & map for (Advertisement-Magazine Advertisement) must accompany product. Students must demonstrate all activities in the marketing process by providing a typed page describing: the approach, detemining needs, presenting products, overcoming objections, suggested price, games, attractions, rides, restaurants, and location.
Grade levels: N/A
lhoeler
13
Famous Architect-Poster-Presentation
Students will research an famous Architect and present to the class. The presentation will be in form of poster
Grade levels:
9-12
lhoeler
14
House Elevation
Grade levels:
9-12
lhoeler
15
Invention Project
Presentation for New Invention Project. Students create a new product, make a presentation to sell it (PowerPoint/Brochure/Poster), make a prototype of invention, and create a commercial.
Grade levels:
9-12
lhoeler
16
Roller Coaster Rubric
Rubric will grade all components of the Roller Coaster project.
Grade levels:
6-8
9-12
Undergrad
lhoeler
17
Roller Coaster Rubric
Student is tasked to explain the safety requirements of Roller Coasters in the U.S. You will have to design a roller coaster that has a theme and make a scale working model of your design minimum size 20X25 in. A 1 page paper is required desribing your understanding of energy and how it relates to your roller coaster.
Grade levels:
9-12
lhoeler
18
Engineering Classroom Model
The student will design and build a model based on a classroom design.
Grade levels:
9-12
lhoeler
19
iPhone Design
Students used Sketchup2015 to design a mock up of a potential next generation iPhone on the 3-D printer.
Grade levels:
6-8
lhoeler
20
DREAM HOUSE ELEVATIONS
Dream House Elevations - All FOUR elevations are to be provided. Refer to Unit 20 Elevations Readings (pages 431-447).
Grade levels:
9-12
lhoeler
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