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iRubric: Educational Software Analysis Model (ESAM) rubric
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Educational Software Analysis Model (ESAM)
Educational Software Analysis Model (ESAM)
Evaluating Instructional Design, Technological Usability, and Critical Thinking in an educational software
Rubric Code:
NX35A6X
By
noellym
Ready to use
Public Rubric
Subject:
Education
Type:
(Other)
Grade Levels:
K-5, 6-8, 9-12, Undergraduate, Graduate, Post Graduate
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Educational Software Analysis Model
Excellent
5 pts
Good
4 pts
Fair
3 pts
Minimal
2 pts
Poor
1 pts
Gain Attention
Excellent
Motivates student by presenting an excellent problem and a new situation by asking questions and using an effective mode of multi-media.
Good
Motivates student by presenting a good problem and a new situation by asking questions and using an effective mode of multi-media.
Fair
Motivates student by presenting a fair problem and a new situation by asking questions and using an effective mode of multi-media.
Minimal
Motivates student by presenting a minimal problem and a new situation by asking questions and using an effective mode of multi-media.
Poor
Motivates student by presenting a poor problem and a new situation by asking questions and using an effective mode of multi-media.
Describe the Goal
Excellent
States what the student will be able to accomplish and how they will be able to use the knowledge through an excellent presentation.
Good
States what the student will be able to accomplish and how they will be able to use the knowledge through a good presentation.
Fair
States what the student will be able to accomplish and how they will be able to use the knowledge through a fair presentation.
Minimal
States what the student will be able to accomplish and how they will be able to use the knowledge through a minimal presentation.
Poor
States what the student will be able to accomplish and how they will be able to use the knowledge through a poor presentation.
Recall Prior Knowledge
Excellent
Stimulates prior knowledge relevant to the current lesson and shows how the knowledge is connected while providing the student with an excellent framework that helps the student to remember.
Good
Stimulates prior knowledge relevant to the current lesson and shows how the knowledge is connected while providing the student with a good framework that helps the student to remember.
Fair
Stimulates prior knowledge relevant to the current lesson and shows how the knowledge is connected while providing the student with a fair framework that helps the student to remember.
Minimal
Stimulates prior knowledge relevant to the current lesson and shows how the knowledge is connected while providing the student with a minimal framework that helps the student to remember.
Poor
Stimulates prior knowledge relevant to the current lesson and shows how the knowledge is connected while providing the student with a poor framework that helps the student to remember.
Present the Material
Excellent
Avoids memory overload by chunking important information with excellent graphics, simulations, figures, pictures, and sound.
Good
Avoids memory overload by chunking important information with good graphics, simulations, figures, pictures, and sound.
Fair
Avoids memory overload by chunking important information with fair graphics, simulations, figures, pictures, and sound.
Minimal
Avoids memory overload by chunking important information with minimal graphics, simulations, figures, pictures, and sound.
Poor
Avoids memory overload by chunking important information with poor graphics, simulations, figures, pictures, and sound.
Provide Guidance
Excellent
Excellent presentation of content different from instructions on how to learn.
Good
Good presentation of content different from instructions on how to learn.
Fair
Fair presentation of content different from instructions on how to learn.
Minimal
Minimal presentation of content different from instructions on how to learn.
Poor
Poor presentation of content different from instructions on how to learn.
Elicit Practice
Excellent
Excellent opportunity(ies) that lets the learner do something with the newly acquired behavior, practice skills, and/or apply knowledge.
Good
Good opportunity(ies) that lets the learner do something with the newly acquired behavior, practice skills, and/or apply knowledge.
Fair
Fair opportunity(ies) that lets the learner do something with the newly acquired behavior, practice skills, and/or apply knowledge.
Minimal
Minimal opportunity(ies) that lets the learner do something with the newly acquired behavior, practice skills, and/or apply knowledge.
Poor
Poor opportunity(ies) that lets the learner do something with the newly acquired behavior, practice skills, and/or apply knowledge.
Informative Feedback
Excellent
Excellent feedback that shows correctness of the student's response, analyzes the learner's behavior, presents an appropriate step-by-step solution of the problem.
Good
Good feedback that shows correctness of the student's response, analyzes the learner's behavior, presents an appropriate step-by-step solution of the problem.
Fair
Fair feedback that shows correctness of the student's response, analyzes the learner's behavior, presents an appropriate step-by-step solution of the problem.
Minimal
Minimal feedback that shows correctness of the student's response, analyzes the learner's behavior, presents an appropriate step-by-step solution of the problem.
Poor
Poor feedback that shows correctness of the student's response, analyzes the learner's behavior, presents an appropriate step-by-step solution of the problem.
Assess Performance Test
Excellent
Excellent opportunity(ies) to show mastery of the material learned.
Good
Good opportunity(ies) to show mastery of the material learned.
Fair
Fair opportunity(ies) to show mastery of the material learned.
Minimal
Minimal opportunity(ies) to show mastery of the material learned.
Poor
Poor opportunity(ies) to show mastery of the material learned.
Enhance Retention & Transfer
Excellent
Excellent opportunity(ies) to determine whether or not the skills were learned and ability to apply the skills that were learned.
Good
Good opportunity(ies) to determine whether or not the skills were learned and ability to apply the skills that were learned.
Fair
Fair opportunity(ies) to determine whether or not the skills were learned and ability to apply the skills that were learned.
Minimal
Minimal opportunity(ies) to determine whether or not the skills were learned and ability to apply the skills that were learned.
Poor
Poor opportunity(ies) to determine whether or not the skills were learned and ability to apply the skills that were learned.
Ease of Use
Excellent
The technology is easily accessible for the student (performance) and teacher (assess) while providing a strong organizational support in an excellent manner.
Good
The technology is easily accessible for the student (performance) and teacher (assess) while providing a strong organizational support in a good manner.
Fair
The technology is easily accessible for the student (performance) and teacher (assess) while providing a strong organizational support in a fair manner.
Minimal
The technology is easily accessible for the student (performance) and teacher (assess) while providing a strong organizational support in an minimal manner.
Poor
The technology is easily accessible for the student (performance) and teacher (assess) while providing a strong organizational support in an poor manner.
Adaptability
Excellent
The technology adapts, or is capable of being adapted, to support the different learning styles and special needs of all students in an excellent manner.
Good
The technology adapts, or is capable of being adapted, to support the different learning styles and special needs of all students in a good manner.
Fair
The technology adapts, or is capable of being adapted, to support the different learning styles and special needs of all students in a fair manner.
Minimal
The technology adapts, or is capable of being adapted, to support the different learning styles and special needs of all students in a minimal manner.
Poor
The technology adapts, or is capable of being adapted, to support the different learning styles and special needs of all students in a poor manner.
Academic Support
Excellent
The technology is aligned to state and local school standards while supporting critical thinking skills and promoting a direct student outcome in an excellent manner.
Good
The technology is aligned to state and local school standards while supporting critical thinking skills and promoting a direct student outcome in a good manner.
Fair
The technology is aligned to state and local school standards while supporting critical thinking skills and promoting a direct student outcome in a fair manner.
Minimal
The technology is aligned to state and local school standards while supporting critical thinking skills and promoting a direct student outcome in a minimal manner.
Poor
The technology is aligned to state and local school standards while supporting critical thinking skills and promoting a direct student outcome in a poor manner.
Scope
Excellent
The technology is applicable to a wide range of students with a varied range of abilities and academic skills in an excellent manner.
Good
The technology is applicable to a wide range of students with a varied range of abilities and academic skills in a good manner.
Fair
The technology is applicable to a wide range of students with a varied range of abilities and academic skills in a fair manner.
Minimal
The technology is applicable to a wide range of students with a varied range of abilities and academic skills in a minimal manner.
Poor
The technology is applicable to a wide range of students with a varied range of abilities and academic skills in a poor manner.
Social/Behavioral
Excellent
The technology is motivating in an entertaining and engaging way for the student to build an ongoing interest level in an excellent manner.
Good
The technology is motivating in an entertaining and engaging way for the student to build an ongoing interest level in a good manner.
Fair
The technology is motivating in an entertaining and engaging way for the student to build an ongoing interest level in a fair manner.
Minimal
The technology is motivating in an entertaining and engaging way for the student to build an ongoing interest level in a minimal manner.
Poor
The technology is motivating in an entertaining and engaging way for the student to build an ongoing interest level in a poor manner.
Technology Support
Excellent
Excellent support throughout the interactive technological lesson in an excellent manner.
Good
Good support throughout the interactive technological lesson in an excellent manner.
Fair
Fair support throughout the interactive technological lesson in an excellent manner.
Minimal
Minimal support throughout the interactive technological lesson in an excellent manner.
Poor
Poor support throughout the interactive technological lesson in an excellent manner.
Interpretation
Excellent
Technology offers excellent opportunity(ies) for the student to restate problems and/or experiences in his/her own words.
Good
Technology offers good opportunity(ies) for the student to restate problems and/or experiences in his/her own words.
Fair
Technology offers fair opportunity(ies) for the student to restate problems and/or experiences in his/her own words.
Minimal
Technology offers minimal opportunity(ies) for the student to restate problems and/or experiences in his/her own words.
Poor
Technology offers poor opportunity(ies) for the student to restate problems and/or experiences in his/her own words.
Analysis
Excellent
Technology offers excellent opportunity(ies) to complete a majority of these tasks: examine ideas, make a judgment, compare and contrast, define terms, contest a claim, and/or analyze an argument.
Good
Technology offers good opportunity(ies) to complete a majority of these tasks: examine ideas, make a judgment, compare and contrast, define terms, contest a claim, and/or analyze an argument.
Fair
Technology offers fair opportunity(ies) to complete a majority of these tasks: examine ideas, make a judgment, compare and contrast, define terms, contest a claim, and/or analyze an argument.
Minimal
Technology offers minimal opportunity(ies) to complete a majority of these tasks: examine ideas, make a judgment, compare and contrast, define terms, contest a claim, and/or analyze an argument.
Poor
Technology offers poor opportunity(ies) to complete a majority of these tasks: examine ideas, make a judgment, compare and contrast, define terms, contest a claim, and/or analyze an argument.
Evaluation
Excellent
Technology offers excellent opportunity(ies) to determine whether something is true or false and/or assess the accuracy of a problem/statement from a wide variety of experiences.
Good
Technology offers good opportunity(ies) to determine whether something is true or false and/or assess the accuracy of a problem/statement from a wide variety of experiences.
Fair
Technology offers fair opportunity(ies) to determine whether something is true or false and/or assess the accuracy of a problem/statement from a wide variety of experiences.
Minimal
Technology offers minimal opportunity(ies) to determine whether something is true or false and/or assess the accuracy of a problem/statement from a wide variety of experiences.
Poor
Technology offers poor opportunity(ies) to determine whether something is true or false and/or assess the accuracy of a problem/statement from a wide variety of experiences.
Inference
Excellent
Technology offers excellent opportunity(ies) to seek and gather information, for interactive experiences to draw conclusions from, and form judgments.
Good
Technology offers good opportunity(ies) to seek and gather information, for interactive experiences to draw conclusions from, and form judgments.
Fair
Technology offers fair opportunity(ies) to seek and gather information, for interactive experiences to draw conclusions from, and form judgments.
Minimal
Technology offers minimal opportunity(ies) to seek and gather information, for interactive experiences to draw conclusions from, and form judgments.
Poor
Technology offers poor opportunity(ies) to seek and gather information, for interactive experiences to draw conclusions from, and form judgments.
Explanation
Excellent
Technology offers excellent opportunity(ies) to state one's point of view, make an objective, and give reasons for an explanation.
Good
Technology offers good opportunity(ies) to state one's point of view, make an objective, and give reasons for an explanation.
Fair
Technology offers fair opportunity(ies) to state one's point of view, make an objective, and give reasons for an explanation.
Minimal
Technology offers minimal opportunity(ies) to state one's point of view, make an objective, and give reasons for an explanation.
Poor
Technology offers poor opportunity(ies) to state one's point of view, make an objective, and give reasons for an explanation.
Self-Regulation
Excellent
Technology offers excellent opportunity(ies) to reflect, self-correct, and make an objective and thoughtful meta-cognitive assessment of one's opinions and thoughts.
Good
Technology offers good opportunity(ies) to reflect, self-correct, and make an objective and thoughtful meta-cognitive assessment of one's opinions and thoughts.
Fair
Technology offers fair opportunity(ies) to reflect, self-correct, and make an objective and thoughtful meta-cognitive assessment of one's opinions and thoughts.
Minimal
Technology offers minimal opportunity(ies) to reflect, self-correct, and make an objective and thoughtful meta-cognitive assessment of one's opinions and thoughts.
Poor
Technology offers poor opportunity(ies) to reflect, self-correct, and make an objective and thoughtful meta-cognitive assessment of one's opinions and thoughts.
Keywords:
educational software, instructional design, critical thinking, technology, technological usability, SuccessMaker
Subjects:
Education
Types:
(Other)
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