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iRubric: Scratch Project rubric

iRubric: Scratch Project rubric

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Scratch Project 
Rubric Code: L2W6749
Ready to use
Public Rubric
Subject: Computers  
Type: Assessment  
Grade Levels: K-5, 6-8

Powered by iRubric Scratch Project
  Using

1 pts

Tinkering

2 pts

Experimenting

3 pts

Creating

4 pts

Aesthetics
Use of visuals

Using

The project uses library visuals only
Tinkering

The project uses library visuals that the student has modified slightly
Experimenting

The project uses library visuals that the student has modified to be almost unrecognizable as to how they started
Creating

The project uses visuals that the user has created to enhance their project.
Originality

Using

The project was a copy of one of the Scratch tutorials (or other online Scratch materials).
Tinkering

The project took one of the Scratch tutorials (or other online Scratch materials) and modified it slightly.
Experimenting

The project took one of the Scratch tutorials (or other online Scratch materials) and modified it to be almost unrecognizable as to how it started out.
Creating

The project was an original creation from the beginning and was not a copy of any existing project.
Coding skills
Loops

REPEAT UNTIL, REPEAT X TIMES

Using

The project used loops that were identical to what was practiced in the course.
Tinkering

The project showed some small changes to the loops compared to what was practiced in the course.
Experimenting

The project showed experimentation with different loops.
Creating

The project showed creative ways to use loops.
Events

On Mouse Click, When Key pressed, etc.

Using

The project used events that were identical to what was practiced in the course.
Tinkering

The project showed some small changes to events compared to what was practiced in the course.
Experimenting

The project showed experimentation with different events.
Creating

The project showed creative ways to use events.
Conditionals

Checking if a statement is true and doing something because of it

Using

The project used conditionals that were identical to what was practiced in the course.
Tinkering

The project showed some small changes to the conditionals compared to what was practiced in the course.
Experimenting

The project showed experimentation with different conditionals.
Creating

The project showed creative ways to use conditionals.
Animations

Movement of one or more objects

Using

One or zero objects animated using the above criteria.
Tinkering

2-3 objects animated
Experimenting

4-5 objects animated
Creating

5+ objects animated.




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